Hale Workbench
Offline 81.127.81.48:28015 checked 22d ago
Server instruments
no direct query in 48 hoursPlayers now
33% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 65% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 146/500
- 122/100
- 186/225
- 76/700
- 11/200
- 20/1000
Quick answers
from the figures on this pageWipe schedule
What wipe timing does Hale Workbench follow?
To tell the rhythm of Hale Workbench, too few of its wipes are on record. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. 25 days 15 hours ago the current world was made.
Tag meanings
How should you read the tags on Hale Workbench?
Tags published by Hale Workbench, read by the game's server browser: gmrust (Game mode): The game mode is plain Rust survival; mp3 (Max players): 3 slots in total; ts8 (Group limit): Team cap of 8, which is the game default; v2634 (Protocol): Your game must run protocol 2634 to get in; cs166652 (Build): The server runs game build 166652; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): The region field is empty; ^o (Oxide): It runs Oxide, also known as uMod; ^z (Modded): Check: category. Modded, because plugins or settings alter the game. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Which lists and filters on Rust Metrics show Hale Workbench?
Rust Metrics lists featuring Hale Workbench: Modded Rust servers, checked live. Reading: server list filters. It comes up under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Population
What position does Hale Workbench hold among Rust servers?
Ranking for Hale Workbench: #14,505 on seven-day player hours, top 65% of all ranked servers.
How full does Hale Workbench get?
Status for Hale Workbench: offline. Last seen 22 days 14 hours ago.
Server details
What location is Hale Workbench hosted in?
No region tag on Hale Workbench. Note: Rust Metrics shows the location a server gives, not where the machine stands. Connect using 81.127.81.48:28015.
What Rust version is Hale Workbench on?
Rust network protocol 2634 and build 166652 on Windows is the build Hale Workbench runs. Check: protocol. To join, your game must match; Steam handles the update.
What is the uptime on Hale Workbench, and is it online?
Reading: offline. Hale Workbench last answered 22 days 14 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. The first sighting on Rust Metrics was 3 October 2026.
Rules and settings
How is Hale Workbench configured, and what rules are in force?
No gather rate appears in the name: Hale Workbench. No limit is set beyond the default. Groups take up to 8 players. survival, the normal game: build, gather, raid — that is the game mode. Combat and raiding against other players are on. Listing: Modded. Plugins or settings change the game. Oxide plugins are running. Check: anti-cheat. VAC, Valve's system, is on.
What map is Hale Workbench on?
Procedural map on Hale Workbench, made by the game's generator.
Connection
How do you connect to Hale Workbench?
To join: start Rust, press F1 and type client.connect 81.127.81.48:28015. Or press Launch Rust here and Steam opens the game and connects you.