DimaRND_Rust
Offline 80.80.98.141:28015 checked 9d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 11 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 12 Oct, 19:27 UTC15d ago | 2 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 158/500
- 130/100
- 184/225
- 109/700
- 7/200
- 44/1000
Quick answers
from the figures on this pageReset cycle
What should you expect from wipe day on DimaRND_Rust?
An average of 2 players came at the busiest on its recent wipes. 0 hours after the wipe, the crowd peaked on the latest wipe.
How often does DimaRND_Rust wipe, and when?
To tell the rhythm of DimaRND_Rust, too few of its wipes are on record. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world it runs now was made 15 days 14 hours ago.
Tag meanings
Which tags does DimaRND_Rust carry, and what do they mean?
Tags published by DimaRND_Rust, read by the game's server browser: gmrust (Game mode): The game mode is plain Rust survival; mp20 (Max players): Slots: 20; ts8 (Group limit): The game default applies: teams of up to 8; v2634 (Protocol): Protocol 2634: join only on the same game version; cs167398 (Build): Game build reading: 167398; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): The region field is empty; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Plugins or settings make this a modded server. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Where does DimaRND_Rust appear in Rust Metrics lists and filters?
Rust Metrics lists featuring DimaRND_Rust: Modded Rust servers, checked live. Reading: server list filters. It comes up under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Player count
What position does DimaRND_Rust hold among Rust servers?
Ranking for DimaRND_Rust: #15,275 on seven-day player hours, top 70% of all ranked servers.
What player count does DimaRND_Rust carry?
DimaRND_Rust is not responding; status offline, last seen 9 days 20 hours ago.
Operator and location
Which location does DimaRND_Rust run from?
Reading: location. DimaRND_Rust gives no region. Note: Rust Metrics shows the location a server gives, not where the machine stands. Check: address. It reads 80.80.98.141:28015.
What Rust version is DimaRND_Rust on?
Reading: DimaRND_Rust, Rust network protocol 2634 and build 167398, Linux. Check: protocol. To join, your game must match; Steam handles the update.
How reliable is DimaRND_Rust, and is it online now?
Check: connection. DimaRND_Rust is offline at this moment. Last contact was 9 days 20 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. The first sighting on Rust Metrics was 11 October 2026.
Settings and map
What settings and rules apply on DimaRND_Rust?
Reading the name gives no gather rate for DimaRND_Rust. The group cap is 8 players, which is the default in the game. Mode check gives survival; standard play of gathering, building and raiding. Check: PvP. Fighting and raiding between players are allowed. Plugins or settings change the game, so it is listed as Modded. Check: plugins. It runs Oxide of them. Anti-cheat reading: VAC on, Valve's system.
Which map is live on DimaRND_Rust?
Check: map. Procedural, size 4,500, seed 1872944127, generated by the game on DimaRND_Rust. The map repeats when size and seed match. Open it on RustMaps from this page.
Join
How can you get onto DimaRND_Rust?
Press F1 in Rust and enter client.connect 80.80.98.141:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.