brotatos server
Offline 80.64.82.249:28015 checked 37d ago
Server instruments
no direct query in 48 hoursPlayers now
7% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 92/500
- 127/100
- 106/225
- 31/200
- 91/700
- 28/1000
Quick answers
from the figures on this pageWipe timing
What wipe timing does brotatos server follow?
Its rhythm cannot be told from the wipes of brotatos server on record: there are too few. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. 48 days 4 hours ago the current world was made.
Lists and filters
How should you read the tags on brotatos server?
Check: tags. The game's server browser reads gmrust (Game mode): The game mode is plain Rust survival; mp15 (Max players): Slots: 15; ts8 (Group limit): The game default applies: teams of up to 8; v2633 (Protocol): Protocol 2633: join only on the same game version; cs163493 (Build): Game build reading: 163493; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): The region field is empty; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Modded: plugins or settings depart from the stock game from brotatos server. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Where does brotatos server appear in Rust Metrics lists and filters?
These Rust Metrics lists carry brotatos server: Modded Rust servers, checked live. Reading: server list filters. It comes up under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Occupancy
What position does brotatos server hold among Rust servers?
Ranking for brotatos server: #13,261 on seven-day player hours, top – of all ranked servers.
What is the population on brotatos server?
Reading for brotatos server: offline at this moment; last seen 37 days 2 hours ago.
Operator and location
What location is brotatos server hosted in?
Reading: location. brotatos server gives no region. Note: Rust Metrics shows the location a server gives, not where the machine stands. Check: address. It reads 80.64.82.249:28015.
What Rust version is brotatos server on?
Version check: Rust network protocol 2633 and build 163493 on Windows, run by brotatos server. Check: protocol. To join, your game must match; Steam handles the update.
Is brotatos server up, and how often does it stay up?
brotatos server reports offline. The last reading came 37 days 2 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. The first sighting on Rust Metrics was 20 September 2026.
Rules and settings
What settings and rules apply on brotatos server?
Check: gather rate. The name brotatos server does not state one. 8 players per group, the default value. Mode check gives survival; the normal game: build, gather, raid. Combat and raiding against other players are on. Plugins or settings change the game, so it is listed as Modded. Plugin count: Oxide. VAC is on. That is Valve's anti-cheat.
Which map is live on brotatos server?
Check: map. Procedural, generated by the game, on brotatos server.
How to join
How can you get onto brotatos server?
Check: join. Open Rust, press F1, then enter client.connect 80.64.82.249:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.