JamesServer
Offline 80.6.87.162:28015 checked 5d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 2 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 20 Oct, 12:55 UTC7d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 227/500
- 125/100
- 189/225
- 34/200
- 198/700
- 65/1000
Quick answers
from the figures on this pageReset cycle
What should you expect from wipe day on JamesServer?
The busiest point of its recent wipes drew 1 players on average. Peak crowd on the latest wipe: 2 hours in.
What wipe timing does JamesServer follow?
Its rhythm cannot be told from the wipes of JamesServer on record: there are too few. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world in play was created 7 days 5 hours ago.
Tag meanings
How should you read the tags on JamesServer?
These are the tags JamesServer publishes, and the server browser reads them: gmrust (Game mode): The game mode is plain Rust survival; mp500 (Max players): 500 slots in total; ts8 (Group limit): The game default applies: teams of up to 8; v2634 (Protocol): Protocol 2634: join only on the same game version; cs167781 (Build): Build 167781; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): Region code: none set; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Modded: plugins or settings depart from the stock game. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Which lists and filters on Rust Metrics show JamesServer?
On Rust Metrics, JamesServer sits in these lists: Modded Rust servers, checked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Population
Where does JamesServer sit in the rankings?
Ranking for JamesServer: #15,369 on seven-day player hours, top 70% of all ranked servers.
What player count does JamesServer carry?
JamesServer is not responding; status offline, last seen 5 days 13 hours ago. Seven-day reading: 0 players on average.
Operator and location
Where does JamesServer sit?
No region tag on JamesServer. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. The endpoint you need is 80.6.87.162:28015.
What Rust version is JamesServer on?
Version check: Rust network protocol 2634 and build 167781 on Linux, run by JamesServer. To get in, your game needs the same protocol; Steam applies the update.
What is the uptime on JamesServer, and is it online?
Check: connection. JamesServer is offline at this moment. Last contact was 5 days 13 hours ago. Uptime for the last 6 full days: 30 of 144 hours, or 21%. Reading: first seen 20 October 2026, recorded by Rust Metrics.
Map and rules
What rules does JamesServer enforce, and what are its settings?
Check: gather rate. The name JamesServer does not state one. 8 players per group, the default value. The mode is survival. Note the following: gather, build and raid, as the game normally runs. Combat and raiding against other players are on. Plugins or settings change the game, so it is listed as Modded. Oxide plugins are running. Check: anti-cheat. VAC, Valve's system, is on.
Which map is live on JamesServer?
The game generates a procedural map for JamesServer.
Join
How can you get onto JamesServer?
Check: join. Open Rust, press F1, then enter client.connect 80.6.87.162:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.