RUST METRICSFlight deck · live data
Data live Servers11,881 Players95,949 Populated4,100 Fresh wipes 3 h160 Scan5 min
‹ All servers80.57.92.220:25565
Offline Full Queue Fresh wipe Wipe due No query

Olo testing

Offline 80.57.92.220:25565 checked 17d ago

moddedoxide
COM 1 · connect

Server instruments

no direct query in 48 hours
0 0.5 1 1.5 2 PAX 0 /2

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#15,849top 72%
Last wipe26d agono schedule published
Next wipe–no rhythm it keeps
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k26 Sep30 Sep4 Oct8 Oct12 Oct16 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap2.6 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak2players, last three wipes
crowd held100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Thu 1 OctSun 27 SepSat 26 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 20 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:34 UTC FW26d ago 2 – running 1
Sun 27 Sep, 11:18 UTC30d ago 2 held half 4.3 days 1
Sat 26 Sep, 15:27 UTC31d ago 2 – 0.8 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe timing

What happens on Olo testing when wipe day comes?

The busiest point of its recent wipes drew 2 players on average. 20 hours after the wipe, the crowd peaked on the latest wipe. Until the next wipe, the crowd stayed above half that peak in 100% of its recent wipes.

How often does Olo testing wipe, and when?

There is no next wipe to predict: Olo testing wipes at irregular times. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. 26 days ago the current world was made.

Lists and filters

Which tags does Olo testing carry, and what do they mean?

Tags published by Olo testing, read by the game's server browser: gmrust (Game mode): The game mode is plain Rust survival; mp2 (Max players): 2 slots in total; ts8 (Group limit): Default limit in force: 8 per team; v2634 (Protocol): Match the game version: protocol 2634 is required; cs166586 (Build): Build 166586; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): Region code: none set; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Plugins or settings make this a modded server. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Where does Olo testing appear in Rust Metrics lists and filters?

Rust Metrics lists featuring Olo testing: Modded Rust servers, checked live. Check: filters. On the server list it appears under these: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Population

Where does Olo testing sit in the rankings?

Player hours over seven days put Olo testing at #15,849, in the top 72% of all ranked servers.

How full does Olo testing get?

Status for Olo testing: offline. Last seen 17 days 21 hours ago.

Operator and location

Which location does Olo testing run from?

Reading: location. Olo testing gives no region. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Connect using 80.57.92.220:25565.

What Rust version is Olo testing on?

Rust network protocol 2634 and build 166586 on Windows is the build Olo testing runs. Check: protocol. To join, your game must match; Steam handles the update.

How reliable is Olo testing, and is it online now?

Olo testing reports offline. The last reading came 17 days 21 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Check: first contact. Rust Metrics logged it on 26 September 2026.

Settings and map

What rules does Olo testing enforce, and what are its settings?

Reading the name gives no gather rate for Olo testing. No limit is set beyond the default. Groups take up to 8 players. The mode is survival. Note the following: standard play of gathering, building and raiding. Players can raid each other and fight. That is permitted here. Listing: Modded. Plugins or settings change the game. Check: plugins. It runs Oxide of them. Check: anti-cheat. VAC, Valve's system, is on.

Which map is live on Olo testing?

Check: map. Procedural, generated by the game, on Olo testing.

Connection

How do you connect to Olo testing?

Press F1 in Rust and enter client.connect 80.57.92.220:25565. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.

PLACARDS

Server tags

what each one means

Published as mp2,ptrak,$r?,v2634,gmrust,cs166586,ts8,^o^z

Game

gmrust
Game mode The game mode is plain Rust survival.
mp2
Max players 2 slots in total.
ts8
Group limit Default limit in force: 8 per team.
v2634
Protocol Match the game version: protocol 2634 is required.
cs166586
Build Build 166586.
ptrak
Networking RakNet carries the traffic, as standard for Rust.
$r?
Region code Region code: none set.

Mods and access

^o
Oxide Check: framework. Oxide (uMod) handles plugins.
^z
Modded Plugins or settings make this a modded server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.