RUST METRICSFlight deck · live data
Data live Servers11,736 Players50,841 Populated3,279 Fresh wipes 3 h115 Scan5 min
‹ All servers80.57.109.67:28015
Offline Full Queue Fresh wipe Wipe due No query

Frontier Seasons DEV

Offline 80.57.109.67:28015 checked 4d ago

moddedoxide
COM 1 · connect

Server instruments

no direct query in 48 hours
0 1.2 2.5 3.8 5 PAX 0 /5

Players now

0% full 7-day avg7-day peak
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak 1
Rank#9,802top 44%
Last wipe12d agono schedule published
Next wipe–no wipe seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k16 Oct18 Oct21 Oct23 Oct26 Oct28 Oct

Top 44% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe timing

How often does Frontier Seasons DEV wipe, and when?

Its rhythm cannot be told from the wipes of Frontier Seasons DEV on record: there are too few. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world in play was created 12 days 10 hours ago.

Tag meanings

How should you read the tags on Frontier Seasons DEV?

Check: tags. The game's server browser reads gmrust (Game mode): The game mode is plain Rust survival; mp5 (Max players): 5 slots in total; ts8 (Group limit): The game default applies: teams of up to 8; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): The server runs game build 168909; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): No region code is set; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Check: category. Modded, because plugins or settings alter the game from Frontier Seasons DEV. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Where does Frontier Seasons DEV appear in Rust Metrics lists and filters?

On Rust Metrics, Frontier Seasons DEV sits in these lists: Modded Rust servers, checked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Occupancy

What position does Frontier Seasons DEV hold among Rust servers?

Ranking for Frontier Seasons DEV: #9,802 on seven-day player hours, top 44% of all ranked servers.

What player count does Frontier Seasons DEV carry?

Frontier Seasons DEV is not responding; status offline, last seen 4 days 1 hours ago. Check: players over seven days. Average 0, peak 1.

Server details

What location is Frontier Seasons DEV hosted in?

No region tag on Frontier Seasons DEV. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Connect using 80.57.109.67:28015.

What Rust version is Frontier Seasons DEV on?

Version check: Rust network protocol 2635 and build 168909 on Windows, run by Frontier Seasons DEV. To get in, your game needs the same protocol; Steam applies the update.

How reliable is Frontier Seasons DEV, and is it online now?

Reading: offline. Frontier Seasons DEV last answered 4 days 1 hours ago. Reading: 32% uptime over the last 7 full days. It was up 54 of 168 hours. Reading: first seen 16 October 2026, recorded by Rust Metrics.

Rules and settings

What rules does Frontier Seasons DEV enforce, and what are its settings?

Reading the name gives no gather rate for Frontier Seasons DEV. 8 players per group, the default value. survival, standard play of gathering, building and raiding — that is the game mode. Check: PvP. Fighting and raiding between players are allowed. The server browser lists it as Modded, where plugins or settings change how the game plays. Plugin count: Oxide. VAC is on. That is Valve's anti-cheat.

Which map is live on Frontier Seasons DEV?

Check: map. Procedural, generated by the game, on Frontier Seasons DEV.

Connection

What do you do to join Frontier Seasons DEV?

Press F1 in Rust and enter client.connect 80.57.109.67:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.

PLACARDS

Server tags

what each one means

Published as mp5,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game mode is plain Rust survival.
mp5
Max players 5 slots in total.
ts8
Group limit The game default applies: teams of up to 8.
v2635
Protocol Your game must run protocol 2635 to get in.
cs168909
Build The server runs game build 168909.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Check: framework. Oxide (uMod) handles plugins.
^z
Modded Check: category. Modded, because plugins or settings alter the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.