Frontier Seasons DEV
Offline 80.57.109.67:28015 checked 4d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avg7-day peakServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 44% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 46/500
- 124/100
- 45/225
- 50/700
- 9/200
- 6/1000
Quick answers
from the figures on this pageWipe timing
How often does Frontier Seasons DEV wipe, and when?
Its rhythm cannot be told from the wipes of Frontier Seasons DEV on record: there are too few. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world in play was created 12 days 10 hours ago.
Tag meanings
How should you read the tags on Frontier Seasons DEV?
Check: tags. The game's server browser reads gmrust (Game mode): The game mode is plain Rust survival; mp5 (Max players): 5 slots in total; ts8 (Group limit): The game default applies: teams of up to 8; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): The server runs game build 168909; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): No region code is set; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Check: category. Modded, because plugins or settings alter the game from Frontier Seasons DEV. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Where does Frontier Seasons DEV appear in Rust Metrics lists and filters?
On Rust Metrics, Frontier Seasons DEV sits in these lists: Modded Rust servers, checked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Occupancy
What position does Frontier Seasons DEV hold among Rust servers?
Ranking for Frontier Seasons DEV: #9,802 on seven-day player hours, top 44% of all ranked servers.
What player count does Frontier Seasons DEV carry?
Frontier Seasons DEV is not responding; status offline, last seen 4 days 1 hours ago. Check: players over seven days. Average 0, peak 1.
Server details
What location is Frontier Seasons DEV hosted in?
No region tag on Frontier Seasons DEV. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Connect using 80.57.109.67:28015.
What Rust version is Frontier Seasons DEV on?
Version check: Rust network protocol 2635 and build 168909 on Windows, run by Frontier Seasons DEV. To get in, your game needs the same protocol; Steam applies the update.
How reliable is Frontier Seasons DEV, and is it online now?
Reading: offline. Frontier Seasons DEV last answered 4 days 1 hours ago. Reading: 32% uptime over the last 7 full days. It was up 54 of 168 hours. Reading: first seen 16 October 2026, recorded by Rust Metrics.
Rules and settings
What rules does Frontier Seasons DEV enforce, and what are its settings?
Reading the name gives no gather rate for Frontier Seasons DEV. 8 players per group, the default value. survival, standard play of gathering, building and raiding — that is the game mode. Check: PvP. Fighting and raiding between players are allowed. The server browser lists it as Modded, where plugins or settings change how the game plays. Plugin count: Oxide. VAC is on. That is Valve's anti-cheat.
Which map is live on Frontier Seasons DEV?
Check: map. Procedural, generated by the game, on Frontier Seasons DEV.
Connection
What do you do to join Frontier Seasons DEV?
Press F1 in Rust and enter client.connect 80.57.109.67:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.