1
Online 80.47.6.90:25565 checked 13m ago
Server instruments
last reading Thu 07:00 UTCPlayers now
0% full 7-day avg7-day peakServer fps
48 h low 109 · below 20 is lag, below 10 is badEntities
48 h range 7,628–10,191 · memory 1,206 MBUptime
7 h 1 min since its last restart, at the last readingPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 58% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 2 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 25 Oct, 20:53 UTC3d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 104/500
- 122/100
- 153/225
- 45/700
- 4/200
- 18/1000
Quick answers
from the figures on this pageWipe schedule
What happens on 1 when wipe day comes?
At their busiest, its recent wipes drew 1 players on average. Peak crowd on the latest wipe: 2 hours in.
How often does 1 wipe, and when?
The rhythm of 1's wipes cannot be told yet: too few are on record. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. 3 days 11 hours ago the current world was made.
Tag meanings
Which tags does 1 carry, and what do they mean?
Tags published by 1, read by the game's server browser: gmrust (Game mode): The game mode is plain Rust survival; mp60 (Max players): Slots: 60; ts8 (Group limit): The game default applies: teams of up to 8; v2635 (Protocol): Protocol 2635: join only on the same game version; cs168909 (Build): Game build reading: 168909; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): No region code is set; ^z (Modded): Modded: plugins or settings depart from the stock game; ^y (Carbon): Carbon handles the plugins here. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Which lists and filters on Rust Metrics show 1?
Rust Metrics lists featuring 1: Modded Rust servers, checked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.
Population
Where does 1 sit in the rankings?
Player hours over seven days put 1 at #12,925, in the top 58% of all ranked servers.
What player count does 1 carry?
Current headcount on 1: 0 players, 60 slots available. Check: players over seven days. Average 0, peak 1.
Operator and location
What location is 1 hosted in?
No region comes from 1. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Check: address. It reads 80.47.6.90:25565.
What Rust version is 1 on?
Version check: Rust network protocol 2635 and build 168909 on Linux, run by 1. Matching protocol is required to join. Let Steam update your game.
What is the performance reading for 1?
Reading: 236 server fps on average across the last 48 hours. It never dropped below 109. Reading: 10,191 entities at the highest. That covers buildings, deployables and everything else. Check: memory. Peak use was 1,318 MB. Lag, as players feel it, is low fps plus a climbing entity count.
Is 1 up, and how often does it stay up?
Reading: online. 1 answers right now. Reading: uptime. About 7 hours ago it restarted, on its own count. Reading: 97% uptime over the last 7 full days. It was up 163 of 168 hours. The first sighting on Rust Metrics was 18 October 2026.
Map and rules
What rules does 1 enforce, and what are its settings?
No gather rate appears in the name: 1. 8 players per group, the default value. survival, gather, build and raid, as the game normally runs — that is the game mode. Combat and raiding against other players are on. Plugins or settings change the game, so it is listed as Modded. Check: plugins. It runs Carbon of them. VAC is on. That is Valve's anti-cheat.
What map is 1 on?
From seed 1, the game generates the procedural map on 1. Its size is 1,500. View it on RustMaps from this page: matching size and seed give an identical map.
Join
How can you get onto 1?
Press F1 in Rust and enter client.connect 80.47.6.90:25565. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect. https://craftgames.host/ is where its website sits.
