RUST METRICSFlight deck · live data
Data live Servers11,805 Players79,944 Populated3,786 Fresh wipes 3 h105 Scan5 min
‹ All servers80.47.3.169:20087
Offline Full Queue Fresh wipe Wipe due No query

A_Rust_Server

Offline 80.47.3.169:20087 checked 2d ago

moddedcarbon
COM 1 · connect

Server instruments

no direct query in 48 hours
0 10 20 30 40 PAX 1 /40

Players now

2% full 7-day avg7-day peak
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average1peak 1
Rank#10,897top 49%
Last wipe2d agono schedule published
Next wipe–no wipe seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k26 Oct27 Oct28 Oct

Top 49% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe timing

When does A_Rust_Server wipe?

The rhythm of A_Rust_Server's wipes cannot be told yet: too few are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. 2 days 3 hours ago the current world was made.

Lists and filters

Which tags does A_Rust_Server carry, and what do they mean?

Tags published by A_Rust_Server, read by the game's server browser: gmrust (Game mode): Survival, as standard Rust plays it; mp40 (Max players): 40 slots in total; ts8 (Group limit): The game default applies: teams of up to 8; v2635 (Protocol): Protocol 2635: join only on the same game version; cs168909 (Build): The server runs game build 168909; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): The region field is empty; ^z (Modded): Modded: plugins or settings depart from the stock game; ^y (Carbon): Plugin framework in use: Carbon. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Which lists and filters on Rust Metrics show A_Rust_Server?

These Rust Metrics lists carry A_Rust_Server: Modded Rust servers, checked live. Reading: server list filters. It comes up under Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 3 days.

Player count

What position does A_Rust_Server hold among Rust servers?

Ranking for A_Rust_Server: #10,897 on seven-day player hours, top 49% of all ranked servers.

What player count does A_Rust_Server carry?

A_Rust_Server is not responding; status offline, last seen 2 days ago. Seven-day check: 1 players on average. Peak reading: 1.

Server

Where does A_Rust_Server sit?

No region tag on A_Rust_Server. Note: Rust Metrics shows the location a server gives, not where the machine stands. The endpoint you need is 80.47.3.169:20087.

What Rust version is A_Rust_Server on?

Version check: Rust network protocol 2635 and build 168909 on Linux, run by A_Rust_Server. Check: protocol. To join, your game must match; Steam handles the update.

What is the uptime on A_Rust_Server, and is it online?

Check: connection. A_Rust_Server is offline at this moment. Last contact was 2 days ago. Reading: 0% uptime over the last 1 full day. It was up 0 of 24 hours. Reading: first seen 26 October 2026, recorded by Rust Metrics.

Rules and settings

What settings and rules apply on A_Rust_Server?

Reading the name gives no gather rate for A_Rust_Server. No limit is set beyond the default. Groups take up to 8 players. Mode check gives survival; gather, build and raid, as the game normally runs. Players can raid each other and fight. That is permitted here. The server browser lists it as Modded, where plugins or settings change how the game plays. Check: plugins. It runs Carbon of them. Anti-cheat reading: VAC on, Valve's system.

What map is A_Rust_Server on?

From seed 1, the game generates the procedural map on A_Rust_Server. Its size is 3,000. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page.

Connection

How can you get onto A_Rust_Server?

To join: start Rust, press F1 and type client.connect 80.47.3.169:20087. Or press Launch Rust here and Steam opens the game and connects you. You can find its website at https://egnetwork.ru/.

PLACARDS

Server tags

what each one means

Published as mp40,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp40
Max players 40 slots in total.
ts8
Group limit The game default applies: teams of up to 8.
v2635
Protocol Protocol 2635: join only on the same game version.
cs168909
Build The server runs game build 168909.
ptrak
Networking RakNet carries the traffic, as standard for Rust.
$r?
Region code The region field is empty.

Mods and access

^z
Modded Modded: plugins or settings depart from the stock game.
^y
Carbon Plugin framework in use: Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.