Oxide Test Server
Offline 80.47.14.21:28027 checked 2d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 23 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 50/500
- 120/100
- 69/225
- 20/700
- 3/200
- 7/1000
Quick answers
from the figures on this pageWipe schedule
What wipe timing does Oxide Test Server follow?
The rhythm of Oxide Test Server's wipes cannot be told yet: too few are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. 5 days 13 hours ago the current world was made.
Tags
Which tags does Oxide Test Server carry, and what do they mean?
These are the tags Oxide Test Server publishes, and the server browser reads them: gmvanilla (Game mode): Survival on vanilla settings; mp100 (Max players): 100 slots in total; ts8 (Group limit): The game default applies: teams of up to 8; v2635 (Protocol): Match the game version: protocol 2635 is required; cs168909 (Build): Build 168909; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): No region code is set; ^o (Oxide): It runs Oxide, also known as uMod; ^z (Modded): Modded: plugins or settings depart from the stock game. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Where does Oxide Test Server appear in Rust Metrics lists and filters?
These Rust Metrics lists carry Oxide Test Server: Modded Rust servers, checked live. Check: filters. On the server list it appears under these: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
Occupancy
Where does Oxide Test Server sit in the rankings?
Player hours over seven days put Oxide Test Server at #15,341, in the top 69% of all ranked servers.
What player count does Oxide Test Server carry?
Oxide Test Server is not responding; status offline, last seen 2 days ago. A seven-day average of 0 players is the reading.
Server details
Which location does Oxide Test Server run from?
Reading: location. Oxide Test Server gives no region. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Check: address. It reads 80.47.14.21:28027.
What Rust version is Oxide Test Server on?
Rust network protocol 2635 and build 168909 on Linux is the build Oxide Test Server runs. To get in, your game needs the same protocol; Steam applies the update.
What is the uptime on Oxide Test Server, and is it online?
Reading: offline. Oxide Test Server last answered 2 days ago. Reading: 65% uptime over the last 5 full days. It was up 78 of 120 hours. Check: first contact. Rust Metrics logged it on 23 October 2026.
Settings and map
What rules does Oxide Test Server enforce, and what are its settings?
Reading the name gives no gather rate for Oxide Test Server. The group cap is 8 players, which is the default in the game. The mode is survival. Note the following: the normal game: build, gather, raid. Check: PvP. Fighting and raiding between players are allowed. The server browser lists it as Modded, where plugins or settings change how the game plays. Oxide plugins are running. Check: anti-cheat. VAC, Valve's system, is on.
Which map is live on Oxide Test Server?
Check: map. Procedural, size 3,000, seed 999629, generated by the game on Oxide Test Server. View it on RustMaps from this page: matching size and seed give an identical map.
Join
How can you get onto Oxide Test Server?
Check: join. Open Rust, press F1, then enter client.connect 80.47.14.21:28027. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.