RUST METRICSFlight deck · live data
Data live Servers11,711 Players67,607 Populated3,578 Fresh wipes 3 h107 Scan5 min
‹ All servers80.47.13.166:29115
Offline Full Queue Fresh wipe Wipe due No query

CompanionNPC local checks

Offline 80.47.13.166:29115 checked 2d ago

moddedoxide
COM 1 · connect

Server instruments

no direct query in 48 hours
0 0.5 1 1.5 2 PAX 0 /2

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#15,423top 69%
Last wipe3d agono schedule published
Next wipe–no wipe seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k25 Oct26 Oct27 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe timing

How often does CompanionNPC local checks wipe, and when?

To tell the rhythm of CompanionNPC local checks, too few of its wipes are on record. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world in play was created 3 days 5 hours ago.

Tag meanings

Which tags does CompanionNPC local checks carry, and what do they mean?

Check: tags. The game's server browser reads gmrust (Game mode): Survival, as standard Rust plays it; mp2 (Max players): The server holds 2 slots; ts8 (Group limit): Default limit in force: 8 per team; v2634 (Protocol): Match the game version: protocol 2634 is required; cs167781 (Build): Game build reading: 167781; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): Region code: none set; ^o (Oxide): It runs Oxide, also known as uMod; ^z (Modded): Modded: plugins or settings depart from the stock game from CompanionNPC local checks. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Where does CompanionNPC local checks appear in Rust Metrics lists and filters?

On Rust Metrics, CompanionNPC local checks sits in these lists: Modded Rust servers, checked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

Population

Where does CompanionNPC local checks sit in the rankings?

Ranking for CompanionNPC local checks: #15,423 on seven-day player hours, top 69% of all ranked servers.

How full does CompanionNPC local checks get?

Reading for CompanionNPC local checks: offline at this moment; last seen 2 days 23 hours ago. Check: player average. 0 over the last seven days.

Server details

What location is CompanionNPC local checks hosted in?

No region tag on CompanionNPC local checks. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Connect using 80.47.13.166:29115.

What Rust version is CompanionNPC local checks on?

Version check: Rust network protocol 2634 and build 167781 on Windows, run by CompanionNPC local checks. To get in, your game needs the same protocol; Steam applies the update.

What is the uptime on CompanionNPC local checks, and is it online?

CompanionNPC local checks reports offline. The last reading came 2 days 23 hours ago. Reading: 0% uptime over the last 2 full days. It was up 0 of 48 hours. Reading: first seen 25 October 2026, recorded by Rust Metrics.

Settings and map

What rules does CompanionNPC local checks enforce, and what are its settings?

Reading the name gives no gather rate for CompanionNPC local checks. No limit is set beyond the default. Groups take up to 8 players. survival, gather, build and raid, as the game normally runs — that is the game mode. Check: PvP. Fighting and raiding between players are allowed. Listing: Modded. Plugins or settings change the game. Plugin count: Oxide. Check: anti-cheat. VAC, Valve's system, is on.

What map is CompanionNPC local checks on?

Check: map. Procedural, generated by the game, on CompanionNPC local checks.

Join

How can you get onto CompanionNPC local checks?

To join: start Rust, press F1 and type client.connect 80.47.13.166:29115. Or press Launch Rust here and Steam opens the game and connects you.

PLACARDS

Server tags

what each one means

Published as mp2,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp2
Max players The server holds 2 slots.
ts8
Group limit Default limit in force: 8 per team.
v2634
Protocol Match the game version: protocol 2634 is required.
cs167781
Build Game build reading: 167781.
ptrak
Networking This is RakNet, Rust's usual network layer.
$r?
Region code Region code: none set.

Mods and access

^o
Oxide It runs Oxide, also known as uMod.
^z
Modded Modded: plugins or settings depart from the stock game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.