CompanionNPC local checks
Offline 80.47.13.166:29115 checked 2d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 175/500
- 133/100
- 178/225
- 134/700
- 16/200
- 50/1000
Quick answers
from the figures on this pageWipe timing
How often does CompanionNPC local checks wipe, and when?
To tell the rhythm of CompanionNPC local checks, too few of its wipes are on record. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world in play was created 3 days 5 hours ago.
Tag meanings
Which tags does CompanionNPC local checks carry, and what do they mean?
Check: tags. The game's server browser reads gmrust (Game mode): Survival, as standard Rust plays it; mp2 (Max players): The server holds 2 slots; ts8 (Group limit): Default limit in force: 8 per team; v2634 (Protocol): Match the game version: protocol 2634 is required; cs167781 (Build): Game build reading: 167781; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): Region code: none set; ^o (Oxide): It runs Oxide, also known as uMod; ^z (Modded): Modded: plugins or settings depart from the stock game from CompanionNPC local checks. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Where does CompanionNPC local checks appear in Rust Metrics lists and filters?
On Rust Metrics, CompanionNPC local checks sits in these lists: Modded Rust servers, checked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
Population
Where does CompanionNPC local checks sit in the rankings?
Ranking for CompanionNPC local checks: #15,423 on seven-day player hours, top 69% of all ranked servers.
How full does CompanionNPC local checks get?
Reading for CompanionNPC local checks: offline at this moment; last seen 2 days 23 hours ago. Check: player average. 0 over the last seven days.
Server details
What location is CompanionNPC local checks hosted in?
No region tag on CompanionNPC local checks. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Connect using 80.47.13.166:29115.
What Rust version is CompanionNPC local checks on?
Version check: Rust network protocol 2634 and build 167781 on Windows, run by CompanionNPC local checks. To get in, your game needs the same protocol; Steam applies the update.
What is the uptime on CompanionNPC local checks, and is it online?
CompanionNPC local checks reports offline. The last reading came 2 days 23 hours ago. Reading: 0% uptime over the last 2 full days. It was up 0 of 48 hours. Reading: first seen 25 October 2026, recorded by Rust Metrics.
Settings and map
What rules does CompanionNPC local checks enforce, and what are its settings?
Reading the name gives no gather rate for CompanionNPC local checks. No limit is set beyond the default. Groups take up to 8 players. survival, gather, build and raid, as the game normally runs — that is the game mode. Check: PvP. Fighting and raiding between players are allowed. Listing: Modded. Plugins or settings change the game. Plugin count: Oxide. Check: anti-cheat. VAC, Valve's system, is on.
What map is CompanionNPC local checks on?
Check: map. Procedural, generated by the game, on CompanionNPC local checks.
Join
How can you get onto CompanionNPC local checks?
To join: start Rust, press F1 and type client.connect 80.47.13.166:29115. Or press Launch Rust here and Steam opens the game and connects you.