WORKSHOP STEAM
Online EU 80.242.59.137:35444 checked 11m ago
Server instruments
last reading Fri 05:00 UTCPlayers now
0% full 7-day avg7-day peakServer fps
48 h low 30 · below 20 is lag, below 10 is badEntities
48 h range 10,919–11,015 · memory 2,273 MBUptime
2 h 0 min since its last restart, at the last readingPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 35% of all ranked servers, top 71% in EU. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 35 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 03:15 UTC28d ago | 2 | – | running | 0 |
| Sun 20 Sep, 12:15 UTC39d ago | 3 | halved by day 1 | 11.6 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 37/999
- 113/150
- 13/100
- 7/150
- 14/50
- 5/50
Quick answers
from the figures on this pageReset cycle
What happens on WORKSHOP STEAM when wipe day comes?
The busiest point of its recent wipes drew 2 players on average. 35 hours after the wipe, the crowd peaked on the latest wipe. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. By day 1 it fell below half when it didn't.
How often does WORKSHOP STEAM wipe, and when?
To tell the rhythm of WORKSHOP STEAM, too few of its wipes are on record. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. 28 days 4 hours ago the current world was made.
Lists and filters
How should you read the tags on WORKSHOP STEAM?
Check: tags. The game's server browser reads gmrust (Game mode): Survival, as standard Rust plays it; mp777 (Max players): 777 slots in total; ts16 (Group limit): You may team up with at most 16; v2635 (Protocol): Match the game version: protocol 2635 is required; cs168909 (Build): Game build reading: 168909; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): The region field is empty; ^c (Creative): Creative: nothing to gather, and you build whatever you want; ^k (Build server): Check: mode. Builds, for practising and designing bases; ^z (Modded): Plugins or settings make this a modded server; ^y (Carbon): Check: framework. Carbon; EU (Europe): The server browser files it under Europe from WORKSHOP STEAM. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Who is in charge of WORKSHOP STEAM?
No other server we track uses the workshopsteam.com hostname that WORKSHOP STEAM publishes.
Where does WORKSHOP STEAM appear in Rust Metrics lists and filters?
On Rust Metrics, WORKSHOP STEAM sits in these lists: EU Rust servers, checked, Modded Rust servers, checked live, Build and creative servers and Rust creative servers. Check: filters. On the server list it appears under these: Region: Europe; Type: Modded; Server tag: Creative ^c, Build server ^k, Modded ^z and Carbon ^y; Group limit: 5 or more.
Population
Where does WORKSHOP STEAM sit in the rankings?
Top 35% of all ranked servers: WORKSHOP STEAM takes #7,716 on seven-day player hours and #2,072 in Europe.
What is the population on WORKSHOP STEAM?
0 of 777 slots are filled on WORKSHOP STEAM right now. Seven-day check: 0 players on average. Peak reading: 2. The last 48 hours peaked at 20:00 UTC, averaging 1 players at that hour.
Operator and location
Where does WORKSHOP STEAM sit?
Reading: location. The EU tag puts WORKSHOP STEAM in Europe. Note: Rust Metrics shows the location a server gives, not where the machine stands. Connect using 80.242.59.137:35444.
What Rust version is WORKSHOP STEAM on?
Reading: WORKSHOP STEAM, Rust network protocol 2635 and build 168909, Windows. Matching protocol is required to join. Let Steam update your game.
Is performance on WORKSHOP STEAM within range?
Check: fps. Average 30 server fps over the last 48 hours, low of 30. Within range. Peak entity count: 11,015. Buildings, deployables and all else included. Reading: 2,273 MB of memory at the highest. What players call lag comes from low fps and an entity count on the rise.
Is WORKSHOP STEAM up, and how often does it stay up?
Check: connection. WORKSHOP STEAM is online at this moment. Reading: uptime. About 2 hours ago it restarted, on its own count. Reading: 99% uptime over the last 7 full days. It was up 167 of 168 hours. Check: first contact. Rust Metrics logged it on 13 September 2026.
Rules and settings
How is WORKSHOP STEAM configured, and what rules are in force?
No gather rate appears in the name: WORKSHOP STEAM. The cap on groups is 16 players. The mode is build & creative. Note the following: building sandbox, with gathering removed. The server browser lists it as Modded, where plugins or settings change how the game plays. Check: plugins. It runs Carbon of them. VAC is on. That is Valve's anti-cheat.
What map is WORKSHOP STEAM on?
Check: map. Procedural, size 4,500, seed 67672, generated by the game on WORKSHOP STEAM. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page. Its map carries the name FOR SKINMAKERS|WSKIN|F1 ITEMS.
How to join
What do you do to join WORKSHOP STEAM?
To join: start Rust, press F1 and type client.connect 80.242.59.137:35444. Or press Launch Rust here and Steam opens the game and connects you. https://workshopsteam.com is where its website sits.
