RUST METRICSFlight deck · live data
Data live Servers11,894 Players101,584 Populated3,939 Fresh wipes 3 h404 Scan5 min
‹ All servers185.207.214.212:35300
Online Full Queue Fresh wipe Wipe due No query

ShockRust | Build Обновление

Online 185.207.214.212:35300 checked 11m ago

moddedoxide
COM 1 · connect

Server instruments

last reading Thu 16:00 UTC
0 12 25 38 50 PAX 26 /50

Players now

52% full 7-day avg7-day peak
0 10 30 60 120 256 FPS 60 SERVER FPS

Server fps

48 h low 16 · below 20 is lag, below 10 is bad
0 10 20 30 40 ENT 22,423 ×1000

Entities

48 h range 9,605–27,836 · memory 3,134 MB
1239 ET SINCE RESTART 18:55

Uptime

18 h 55 min since its last restart, at the last reading
7-day average8peak 46
Rank#1,049top 5%
Last wipe133d agono schedule published
Next wipe–no wipe seen yet
Memory3,134MB48 h peak 30 players
REC 1

Players

AveragePeak
01020304018:0003:0012:0022:0007:0016:00

Hourly average and peak, UTC.

REC 2

Server performance

02040608018:0003:0012:0022:0007:0016:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15001k1.5k2k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 5% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe timing

What wipe timing does ShockRust | Build Обновление follow?

To tell the rhythm of ShockRust | Build Обновление, too few of its wipes are on record. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. 133 days 2 hours ago the current world was made.

Lists and filters

Which tags does ShockRust | Build Обновление carry, and what do they mean?

Tags published by ShockRust | Build Обновление, read by the game's server browser: gmrust (Game mode): Survival, as standard Rust plays it; mp50 (Max players): The server holds 50 slots; v2556 (Protocol): Match the game version: protocol 2556 is required; cs104046 (Build): Build 104046; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): No region code is set; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Check: category. Modded, because plugins or settings alter the game. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.

Which lists and filters on Rust Metrics show ShockRust | Build Обновление?

On Rust Metrics, ShockRust | Build Обновление sits in these lists: EU Rust servers, checked, Modded Rust servers, checked live and Build and creative servers. Check: filters. On the server list it appears under these: Region: Europe; Type: Modded; Server tag: Modded ^z and Oxide ^o; Players now: At least 10.

Player count

Where does ShockRust | Build Обновление sit in the rankings?

Ranking for ShockRust | Build Обновление: #1,049 on seven-day player hours, top 5% of all ranked servers.

What player count does ShockRust | Build Обновление carry?

Current headcount on ShockRust | Build Обновление: 26 players, 50 slots available. Check: players over seven days. Average 8, peak 46. Average at the busiest hour was 24 players, at 16:00 UTC over the last 48 hours.

Server

Which location does ShockRust | Build Обновление run from?

Reading: location. Nothing in the tags, but the name of ShockRust | Build Обновление points to Europe. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. The endpoint you need is 185.207.214.212:35300.

What Rust version is ShockRust | Build Обновление on?

Reading: ShockRust | Build Обновление, Rust network protocol 2556 and build 104046, Linux. To get in, your game needs the same protocol; Steam applies the update.

Is performance on ShockRust | Build Обновление within range?

Check: fps. Average 58 server fps over the last 48 hours, low of 16. Within range. Peak entity count: 27,836. Buildings, deployables and all else included. Reading: 3,134 MB of memory at the highest. Expect lag when fps falls and entities climb.

How reliable is ShockRust | Build Обновление, and is it online now?

Check: connection. ShockRust | Build Обновление is online at this moment. Reading: uptime. About 18 hours ago it restarted, on its own count. Reading: 99% uptime over the last 7 full days. It was up 167 of 168 hours. Reading: first seen 13 September 2026, recorded by Rust Metrics.

Map and rules

How is ShockRust | Build Обновление configured, and what rules are in force?

Reading the name gives no gather rate for ShockRust | Build Обновление. No group limit is published. The mode is survival. Note the following: gather, build and raid, as the game normally runs. Combat and raiding against other players are on. Listing: Modded. Plugins or settings change the game. Oxide plugins are running. Check: anti-cheat. VAC, Valve's system, is on.

What map is ShockRust | Build Обновление on?

Check: map. Procedural, size 3,000, seed 1337, generated by the game on ShockRust | Build Обновление. View it on RustMaps from this page: matching size and seed give an identical map. Its map carries the name Custom Map.

How to join

How can you get onto ShockRust | Build Обновление?

To join: start Rust, press F1 and type client.connect 185.207.214.212:35300. Or press Launch Rust here and Steam opens the game and connects you. You can find its website at https://shockproject.pro.

PLACARDS

Server tags

what each one means

Published as mp50,ptrak,$r?,v2556,gmrust,cs104046,^o^z

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp50
Max players The server holds 50 slots.
v2556
Protocol Match the game version: protocol 2556 is required.
cs104046
Build Build 104046.
ptrak
Networking This is RakNet, Rust's usual network layer.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Check: framework. Oxide (uMod) handles plugins.
^z
Modded Check: category. Modded, because plugins or settings alter the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.