RUST METRICSFlight deck · live data
Data live Servers11,829 Players89,289 Populated4,008 Fresh wipes 3 h4 Scan5 min
‹ All servers80.221.91.195:28015
Online Full Queue Fresh wipe Wipe due No query

MS Project | SOLO/DUO

Online 80.221.91.195:28015 checked 2h ago

moddedcarbon
COM 1 · connect

Server instruments

last reading Wed 17:00 UTC
0 6 12 19 25 PAX 0 /25

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS 239 SERVER FPS

Server fps

48 h low 227 · below 20 is lag, below 10 is bad
0 20 40 60 80 ENT 71,376 ×1000

Entities

48 h range 68,876–72,127 · memory 2,197 MB
1239 ET SINCE RESTART 06:04

Uptime

6 h 4 min since its last restart, at the last reading
7-day average0peak –
Rank#15,323top 69%
Last wipe12d agono schedule published
Next wipe–no rhythm it keeps
Memory2,197MBat the last reading
REC 1

Players

AveragePeak
0123420:0005:0014:0023:0008:0017:00

Hourly average and peak, UTC.

REC 2

Server performance

010020030040020:0005:0014:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep27 Sep3 Oct15 Oct21 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap14 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak1players, last three wipes
crowd held0%else halves by day 1

The first 48 hours of its last wipes

Thu 15 OctSat 26 SepThu 17 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 20:05 UTC12d ago 0 – running 0
Sat 26 Sep, 09:07 UTC32d ago 1 halved by day 1 19.5 days 1
Thu 17 Sep, 20:03 UTC40d ago 1 halved by day 1 8.5 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe schedule

What should you expect from wipe day on MS Project | SOLO/DUO?

An average of 1 players came at the busiest on its recent wipes. After the latest wipe, numbers topped out at 0 hours. Until the next wipe, the crowd stayed above half that peak in 0% of its recent wipes. When it didn't hold, by day 1 it fell below half.

What wipe timing does MS Project | SOLO/DUO follow?

There is no next wipe to predict: MS Project | SOLO/DUO wipes at irregular times. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. 12 days 23 hours ago the current world was made.

Tags

How should you read the tags on MS Project | SOLO/DUO?

These are the tags MS Project | SOLO/DUO publishes, and the server browser reads them: gmrust (Game mode): Survival, as standard Rust plays it; mp25 (Max players): Slots: 25; ts8 (Group limit): Team cap of 8, which is the game default; v2633 (Protocol): Protocol 2633: join only on the same game version; cs162929 (Build): The server runs game build 162929; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): The region field is empty; ^z (Modded): Modded: plugins or settings depart from the stock game; ^y (Carbon): Carbon handles the plugins here. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Where does MS Project | SOLO/DUO appear in Rust Metrics lists and filters?

On Rust Metrics, MS Project | SOLO/DUO sits in these lists: Modded Rust servers, checked live. Check: filters. On the server list it appears under these: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Player count

What position does MS Project | SOLO/DUO hold among Rust servers?

Ranking for MS Project | SOLO/DUO: #15,323 on seven-day player hours, top 69% of all ranked servers.

What player count does MS Project | SOLO/DUO carry?

0 of 25 slots are filled on MS Project | SOLO/DUO right now. Seven-day reading: 0 players on average.

Server

Which location does MS Project | SOLO/DUO run from?

No region tag on MS Project | SOLO/DUO. Note: Rust Metrics shows the location a server gives, not where the machine stands. Connect using 80.221.91.195:28015.

What Rust version is MS Project | SOLO/DUO on?

Version check: Rust network protocol 2633 and build 162929 on Linux, run by MS Project | SOLO/DUO. To get in, your game needs the same protocol; Steam applies the update.

What is the performance reading for MS Project | SOLO/DUO?

Reading: 237 server fps on average across the last 48 hours. It never dropped below 227. Check: entities. The peak was 72,127, counting buildings, deployables and the rest of the world. Memory peak: 2,984 MB. Lag, as players feel it, is low fps plus a climbing entity count.

What is the uptime on MS Project | SOLO/DUO, and is it online?

MS Project | SOLO/DUO reports online. Status: normal. Check: restart. The uptime it reports puts the last restart about 6 hours ago. Reading: 100% uptime over the last 7 full days. It was up 168 of 168 hours. Check: first contact. Rust Metrics logged it on 13 September 2026.

Rules and settings

How is MS Project | SOLO/DUO configured, and what rules are in force?

Check: gather rate. The name MS Project | SOLO/DUO does not state one. The group cap is 8 players, which is the default in the game. survival, standard play of gathering, building and raiding — that is the game mode. Combat and raiding against other players are on. The server browser lists it as Modded, where plugins or settings change how the game plays. Carbon plugins are running. VAC is on. That is Valve's anti-cheat.

What map is MS Project | SOLO/DUO on?

Check: map. Procedural, size 3,500, seed 150644954, generated by the game on MS Project | SOLO/DUO. View it on RustMaps from this page: matching size and seed give an identical map.

Join

How do you connect to MS Project | SOLO/DUO?

Press F1 in Rust and enter client.connect 80.221.91.195:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.

PLACARDS

Server tags

what each one means

Published as mp25,ptrak,$r?,v2633,gmrust,cs162929,ts8,^z,^y

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp25
Max players Slots: 25.
ts8
Group limit Team cap of 8, which is the game default.
v2633
Protocol Protocol 2633: join only on the same game version.
cs162929
Build The server runs game build 162929.
ptrak
Networking RakNet carries the traffic, as standard for Rust.
$r?
Region code The region field is empty.

Mods and access

^z
Modded Modded: plugins or settings depart from the stock game.
^y
Carbon Carbon handles the plugins here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.