22/10|DanishHawks|2Week|FPS+|Xp|2X|QuickSmelt|Loot+|4MAX|AntiCh
Online 80.209.70.10:28015 checked 2h ago
Server instruments
last reading Wed 17:00 UTCPlayers now
0% full 7-day avg7-day peakServer fps
48 h low 53 · below 20 is lag, below 10 is badEntities
48 h range 62,160–74,719 · memory 3,215 MBUptime
14 h 4 min since its last restart, at the last readingPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 24% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
from its schedule tagNext wipe Thursday 5 November, 19:00 UTC, in 7d 23h. The force wipe · high confidence
Coming wipes
- WPT 1Thu 5 Nov, 19:00 UTC7d 23hFW
- WPT 2Thu 19 Nov, 19:59 UTC22d 0h
- WPT 3Thu 3 Dec, 19:00 UTC35d 23hFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 28 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 22 Oct, 19:59 UTC5d ago | 3 | – | running | 0 |
| Fri 2 Oct, 01:08 UTC26d ago | 4 | halved by day 4 | 20.8 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 43/100
- 414/425
- 782/800
- 174/205
- 42/200
- 44/200
Quick answers
from the figures on this pageReset cycle
What happens on 22/10|DanishHawks|2Week|FPS+|Xp|2X|QuickSmelt|Loot+|4MAX|AntiCh when wipe day comes?
At their busiest, its recent wipes drew 4 players on average. 28 hours after the wipe, the crowd peaked on the latest wipe. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. When it didn't hold, by day 4 it fell below half.
When does 22/10|DanishHawks|2Week|FPS+|Xp|2X|QuickSmelt|Loot+|4MAX|AntiCh wipe?
The prediction follows its tag, because too few of 22/10|DanishHawks|2Week|FPS+|Xp|2X|QuickSmelt|Loot+|4MAX|AntiCh's wipes are on record to confirm its schedule. Force wipe falls on Thursday 5 November at 19:00 UTC. Every Rust server wipes then; yours included. The world in play was created 5 days 23 hours ago. The tags carry an every-two-weeks wipe schedule.
Tags
Which tags does 22/10|DanishHawks|2Week|FPS+|Xp|2X|QuickSmelt|Loot+|4MAX|AntiCh carry, and what do they mean?
Check: tags. The game's server browser reads gmrust (Game mode): Survival, as standard Rust plays it; mp200 (Max players): Slots: 200; ts8 (Group limit): The game default applies: teams of up to 8; v2635 (Protocol): Match the game version: protocol 2635 is required; cs168909 (Build): The server runs game build 168909; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): Region code: none set; ^b (Biweekly): Two-week wipe schedule; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Check: category. Modded, because plugins or settings alter the game from 22/10|DanishHawks|2Week|FPS+|Xp|2X|QuickSmelt|Loot+|4MAX|AntiCh. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Where does 22/10|DanishHawks|2Week|FPS+|Xp|2X|QuickSmelt|Loot+|4MAX|AntiCh appear in Rust Metrics lists and filters?
On Rust Metrics, 22/10|DanishHawks|2Week|FPS+|Xp|2X|QuickSmelt|Loot+|4MAX|AntiCh sits in these lists: 2x Rust servers, checked live and Modded Rust servers, checked live. Reading: server list filters. It comes up under Type: Modded; Server tag: Biweekly ^b, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last week; Gather rate: 2x.
Population
What position does 22/10|DanishHawks|2Week|FPS+|Xp|2X|QuickSmelt|Loot+|4MAX|AntiCh hold among Rust servers?
Player hours over seven days put 22/10|DanishHawks|2Week|FPS+|Xp|2X|QuickSmelt|Loot+|4MAX|AntiCh at #5,425, in the top 24% of all ranked servers.
What player count does 22/10|DanishHawks|2Week|FPS+|Xp|2X|QuickSmelt|Loot+|4MAX|AntiCh carry?
0 of 200 slots are filled on 22/10|DanishHawks|2Week|FPS+|Xp|2X|QuickSmelt|Loot+|4MAX|AntiCh right now. Seven-day check: 0 players on average. Peak reading: 3. Average at the busiest hour was 1 players, at 00:00 UTC over the last 48 hours.
Server details
Where does 22/10|DanishHawks|2Week|FPS+|Xp|2X|QuickSmelt|Loot+|4MAX|AntiCh sit?
No region tag on 22/10|DanishHawks|2Week|FPS+|Xp|2X|QuickSmelt|Loot+|4MAX|AntiCh. Note: Rust Metrics shows the location a server gives, not where the machine stands. Check: address. It reads 80.209.70.10:28015.
What Rust version is 22/10|DanishHawks|2Week|FPS+|Xp|2X|QuickSmelt|Loot+|4MAX|AntiCh on?
Reading: 22/10|DanishHawks|2Week|FPS+|Xp|2X|QuickSmelt|Loot+|4MAX|AntiCh, Rust network protocol 2635 and build 168909, Linux. To get in, your game needs the same protocol; Steam applies the update.
How does 22/10|DanishHawks|2Week|FPS+|Xp|2X|QuickSmelt|Loot+|4MAX|AntiCh perform?
Over the last 48 hours the average was 59 server fps; the floor was 53. Peak entity count: 74,719. Buildings, deployables and all else included. Memory peak: 3,239 MB. What players call lag comes from low fps and an entity count on the rise.
What is the uptime on 22/10|DanishHawks|2Week|FPS+|Xp|2X|QuickSmelt|Loot+|4MAX|AntiCh, and is it online?
Check: connection. 22/10|DanishHawks|2Week|FPS+|Xp|2X|QuickSmelt|Loot+|4MAX|AntiCh is online at this moment. Check: restart. The uptime it reports puts the last restart about 14 hours ago. Reading: 100% uptime over the last 7 full days. It was up 168 of 168 hours. Reading: first seen 13 September 2026, recorded by Rust Metrics.
Settings and map
How is 22/10|DanishHawks|2Week|FPS+|Xp|2X|QuickSmelt|Loot+|4MAX|AntiCh configured, and what rules are in force?
The name carries the rate: 2x gather on 22/10|DanishHawks|2Week|FPS+|Xp|2X|QuickSmelt|Loot+|4MAX|AntiCh. The group cap is 8 players, which is the default in the game. The mode is survival. Note the following: gather, build and raid, as the game normally runs. Players can raid each other and fight. That is permitted here. Listing: Modded. Plugins or settings change the game. Plugin count: Oxide. Check: anti-cheat. VAC, Valve's system, is on.
Which map is live on 22/10|DanishHawks|2Week|FPS+|Xp|2X|QuickSmelt|Loot+|4MAX|AntiCh?
From seed 53316932, the game generates the procedural map on 22/10|DanishHawks|2Week|FPS+|Xp|2X|QuickSmelt|Loot+|4MAX|AntiCh. Its size is 3,500. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page.
Join
How do you connect to 22/10|DanishHawks|2Week|FPS+|Xp|2X|QuickSmelt|Loot+|4MAX|AntiCh?
To join: start Rust, press F1 and type client.connect 80.209.70.10:28015. Or press Launch Rust here and Steam opens the game and connects you. You can find its website at https://www.danishhawks.dk.