RUST METRICSFlight deck · live data
Data live Servers11,621 Players40,134 Populated2,833 Fresh wipes 3 h133 Scan5 min
‹ All servers80.208.56.246:28985
Offline Full Queue Fresh wipe Wipe due No query

PhoenixFireTigerLocalTest

Offline 80.208.56.246:28985 checked 17d ago

moddedoxide
COM 1 · connect

Server instruments

no direct query in 48 hours
0 0.2 0.5 0.8 1 PAX 0 /1

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#15,479top 71%
Last wipe17d agono schedule published
Next wipe–too few wipes seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k12 Oct13 Oct15 Oct16 Oct18 Oct19 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

No hourly players around its wipes yet.

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 12 Oct, 20:50 UTC17d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe timing

What happens on PhoenixFireTigerLocalTest when wipe day comes?

The busiest point of its recent wipes drew 0 players on average. Peak crowd on the latest wipe: 0 hours in.

How often does PhoenixFireTigerLocalTest wipe, and when?

To tell the rhythm of PhoenixFireTigerLocalTest, too few of its wipes are on record. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world it runs now was made 17 days 8 hours ago.

Tags

How should you read the tags on PhoenixFireTigerLocalTest?

Check: tags. The game's server browser reads gmrust (Game mode): The game mode is plain Rust survival; mp1 (Max players): Slots: 1; ts8 (Group limit): Default limit in force: 8 per team; v2631 (Protocol): Match the game version: protocol 2631 is required; cs156583 (Build): Build 156583; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): The region field is empty; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Modded: plugins or settings depart from the stock game from PhoenixFireTigerLocalTest. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Where does PhoenixFireTigerLocalTest appear in Rust Metrics lists and filters?

These Rust Metrics lists carry PhoenixFireTigerLocalTest: Modded Rust servers, checked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Population

What position does PhoenixFireTigerLocalTest hold among Rust servers?

Player hours over seven days put PhoenixFireTigerLocalTest at #15,479, in the top 71% of all ranked servers.

What is the population on PhoenixFireTigerLocalTest?

Status for PhoenixFireTigerLocalTest: offline. Last seen 17 days 8 hours ago.

Operator and location

What location is PhoenixFireTigerLocalTest hosted in?

No region tag on PhoenixFireTigerLocalTest. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Check: address. It reads 80.208.56.246:28985.

What Rust version is PhoenixFireTigerLocalTest on?

Version check: Rust network protocol 2631 and build 156583 on Windows, run by PhoenixFireTigerLocalTest. To get in, your game needs the same protocol; Steam applies the update.

Is PhoenixFireTigerLocalTest up, and how often does it stay up?

PhoenixFireTigerLocalTest reports offline. The last reading came 17 days 8 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. The first sighting on Rust Metrics was 12 October 2026.

Settings and map

What settings and rules apply on PhoenixFireTigerLocalTest?

Reading the name gives no gather rate for PhoenixFireTigerLocalTest. The group cap is 8 players, which is the default in the game. Mode check gives survival; the normal game: build, gather, raid. Check: PvP. Fighting and raiding between players are allowed. Listing: Modded. Plugins or settings change the game. Check: plugins. It runs Oxide of them. Check: anti-cheat. VAC, Valve's system, is on.

Which map is live on PhoenixFireTigerLocalTest?

The game generates a procedural map for PhoenixFireTigerLocalTest.

Connection

How can you get onto PhoenixFireTigerLocalTest?

Press F1 in Rust and enter client.connect 80.208.56.246:28985. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.

PLACARDS

Server tags

what each one means

Published as mp1,ptrak,$r?,v2631,gmrust,cs156583,ts8,^o^z

Game

gmrust
Game mode The game mode is plain Rust survival.
mp1
Max players Slots: 1.
ts8
Group limit Default limit in force: 8 per team.
v2631
Protocol Match the game version: protocol 2631 is required.
cs156583
Build Build 156583.
ptrak
Networking RakNet carries the traffic, as standard for Rust.
$r?
Region code The region field is empty.

Mods and access

^o
Oxide Check: framework. Oxide (uMod) handles plugins.
^z
Modded Modded: plugins or settings depart from the stock game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.