-=Dimikastafari=- Staging Test
Offline 80.200.23.239:28015 checked 9d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 4 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 28 Sep, 21:51 UTC30d ago | 2 | – | running | 1 |
| Mon 28 Sep, 09:17 UTC30d ago | 2 | – | 0.5 days | 0 |
| Sun 27 Sep, 21:20 UTC31d ago | 2 | – | 0.5 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 47/500
- 134/100
- 44/225
- 51/700
- 8/200
- 6/1000
Quick answers
from the figures on this pageWipe schedule
What happens on -=Dimikastafari=- Staging Test when wipe day comes?
At their busiest, its recent wipes drew 2 players on average. Peak crowd on the latest wipe: 4 hours in.
When does -=Dimikastafari=- Staging Test wipe?
No next wipe can be predicted for -=Dimikastafari=- Staging Test, which wipes at irregular times. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world in play was created 30 days 2 hours ago.
Tags
How should you read the tags on -=Dimikastafari=- Staging Test?
These are the tags -=Dimikastafari=- Staging Test publishes, and the server browser reads them: gmrust (Game mode): Survival, as standard Rust plays it; mp2 (Max players): The server holds 2 slots; ts8 (Group limit): The game default applies: teams of up to 8; v2635 (Protocol): Match the game version: protocol 2635 is required; cs168464 (Build): The server runs game build 168464; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): Region code: none set; ^z (Modded): Modded: plugins or settings depart from the stock game; ^y (Carbon): Check: framework. Carbon. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Where does -=Dimikastafari=- Staging Test appear in Rust Metrics lists and filters?
Rust Metrics lists featuring -=Dimikastafari=- Staging Test: Modded Rust servers, checked live. Check: filters. On the server list it appears under these: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Occupancy
What position does -=Dimikastafari=- Staging Test hold among Rust servers?
Ranking for -=Dimikastafari=- Staging Test: #15,326 on seven-day player hours, top 69% of all ranked servers.
What player count does -=Dimikastafari=- Staging Test carry?
-=Dimikastafari=- Staging Test is not responding; status offline, last seen 9 days 2 hours ago.
Server
What location is -=Dimikastafari=- Staging Test hosted in?
No region tag on -=Dimikastafari=- Staging Test. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Check: address. It reads 80.200.23.239:28015.
What Rust version is -=Dimikastafari=- Staging Test on?
Version check: Rust network protocol 2635 and build 168464 on Windows, run by -=Dimikastafari=- Staging Test. Matching protocol is required to join. Let Steam update your game.
Is -=Dimikastafari=- Staging Test up, and how often does it stay up?
-=Dimikastafari=- Staging Test reports offline. The last reading came 9 days 2 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. Reading: first seen 27 September 2026, recorded by Rust Metrics.
Rules and settings
How is -=Dimikastafari=- Staging Test configured, and what rules are in force?
Reading the name gives no gather rate for -=Dimikastafari=- Staging Test. The group cap is 8 players, which is the default in the game. Mode check gives survival; standard play of gathering, building and raiding. Check: PvP. Fighting and raiding between players are allowed. The server browser lists it as Modded, where plugins or settings change how the game plays. Check: plugins. It runs Carbon of them. Check: anti-cheat. VAC, Valve's system, is on.
What map is -=Dimikastafari=- Staging Test on?
Procedural map on -=Dimikastafari=- Staging Test, made by the game's generator.
Join
How can you get onto -=Dimikastafari=- Staging Test?
Press F1 in Rust and enter client.connect 80.200.23.239:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.