RUST METRICSFlight deck · live data
Data live Servers11,732 Players51,299 Populated3,302 Fresh wipes 3 h118 Scan5 min
‹ All servers80.200.23.239:28015
Offline Full Queue Fresh wipe Wipe due No query

-=Dimikastafari=- Staging Test

Offline 80.200.23.239:28015 checked 9d ago

moddedcarbon
COM 1 · connect

Server instruments

no direct query in 48 hours
0 0.5 1 1.5 2 PAX 0 /2

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#15,326top 69%
Last wipe30d agono schedule published
Next wipe–no rhythm it keeps
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k27 Sep2 Oct7 Oct12 Oct21 Oct26 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap0.5 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak2players, last three wipes

The first 48 hours of its last wipes

Mon 28 SepMon 28 SepSun 27 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 4 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 28 Sep, 21:51 UTC30d ago 2 – running 1
Mon 28 Sep, 09:17 UTC30d ago 2 – 0.5 days 0
Sun 27 Sep, 21:20 UTC31d ago 2 – 0.5 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe schedule

What happens on -=Dimikastafari=- Staging Test when wipe day comes?

At their busiest, its recent wipes drew 2 players on average. Peak crowd on the latest wipe: 4 hours in.

When does -=Dimikastafari=- Staging Test wipe?

No next wipe can be predicted for -=Dimikastafari=- Staging Test, which wipes at irregular times. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world in play was created 30 days 2 hours ago.

Tags

How should you read the tags on -=Dimikastafari=- Staging Test?

These are the tags -=Dimikastafari=- Staging Test publishes, and the server browser reads them: gmrust (Game mode): Survival, as standard Rust plays it; mp2 (Max players): The server holds 2 slots; ts8 (Group limit): The game default applies: teams of up to 8; v2635 (Protocol): Match the game version: protocol 2635 is required; cs168464 (Build): The server runs game build 168464; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): Region code: none set; ^z (Modded): Modded: plugins or settings depart from the stock game; ^y (Carbon): Check: framework. Carbon. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Where does -=Dimikastafari=- Staging Test appear in Rust Metrics lists and filters?

Rust Metrics lists featuring -=Dimikastafari=- Staging Test: Modded Rust servers, checked live. Check: filters. On the server list it appears under these: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Occupancy

What position does -=Dimikastafari=- Staging Test hold among Rust servers?

Ranking for -=Dimikastafari=- Staging Test: #15,326 on seven-day player hours, top 69% of all ranked servers.

What player count does -=Dimikastafari=- Staging Test carry?

-=Dimikastafari=- Staging Test is not responding; status offline, last seen 9 days 2 hours ago.

Server

What location is -=Dimikastafari=- Staging Test hosted in?

No region tag on -=Dimikastafari=- Staging Test. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Check: address. It reads 80.200.23.239:28015.

What Rust version is -=Dimikastafari=- Staging Test on?

Version check: Rust network protocol 2635 and build 168464 on Windows, run by -=Dimikastafari=- Staging Test. Matching protocol is required to join. Let Steam update your game.

Is -=Dimikastafari=- Staging Test up, and how often does it stay up?

-=Dimikastafari=- Staging Test reports offline. The last reading came 9 days 2 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. Reading: first seen 27 September 2026, recorded by Rust Metrics.

Rules and settings

How is -=Dimikastafari=- Staging Test configured, and what rules are in force?

Reading the name gives no gather rate for -=Dimikastafari=- Staging Test. The group cap is 8 players, which is the default in the game. Mode check gives survival; standard play of gathering, building and raiding. Check: PvP. Fighting and raiding between players are allowed. The server browser lists it as Modded, where plugins or settings change how the game plays. Check: plugins. It runs Carbon of them. Check: anti-cheat. VAC, Valve's system, is on.

What map is -=Dimikastafari=- Staging Test on?

Procedural map on -=Dimikastafari=- Staging Test, made by the game's generator.

Join

How can you get onto -=Dimikastafari=- Staging Test?

Press F1 in Rust and enter client.connect 80.200.23.239:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.

PLACARDS

Server tags

what each one means

Published as mp2,ptrak,$r?,v2635,gmrust,cs168464,ts8,^z,^y

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp2
Max players The server holds 2 slots.
ts8
Group limit The game default applies: teams of up to 8.
v2635
Protocol Match the game version: protocol 2635 is required.
cs168464
Build The server runs game build 168464.
ptrak
Networking This is RakNet, Rust's usual network layer.
$r?
Region code Region code: none set.

Mods and access

^z
Modded Modded: plugins or settings depart from the stock game.
^y
Carbon Check: framework. Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.