Dave's Local Rust Server
Offline 80.195.168.2:28015 checked 21d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 4 Oct, 23:19 UTC23d ago | 1 | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 200/500
- 133/100
- 183/225
- 135/700
- 14/200
- 50/1000
Quick answers
from the figures on this pageReset cycle
What should you expect from wipe day on Dave's Local Rust Server?
An average of 1 players came at the busiest on its recent wipes. 0 hours after the wipe, the crowd peaked on the latest wipe.
How often does Dave's Local Rust Server wipe, and when?
Its rhythm cannot be told from the wipes of Dave's Local Rust Server on record: there are too few. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world it runs now was made 23 days 14 hours ago.
Lists and filters
Which tags does Dave's Local Rust Server carry, and what do they mean?
These are the tags Dave's Local Rust Server publishes, and the server browser reads them: gmrust (Game mode): The game mode is plain Rust survival; mp1 (Max players): 1 slots in total; ts8 (Group limit): Team cap of 8, which is the game default; v2634 (Protocol): Your game must run protocol 2634 to get in; cs166652 (Build): Game build reading: 166652; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): Region code: none set; ^o (Oxide): It runs Oxide, also known as uMod; ^z (Modded): Check: category. Modded, because plugins or settings alter the game. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Where does Dave's Local Rust Server appear in Rust Metrics lists and filters?
Rust Metrics lists featuring Dave's Local Rust Server: Modded Rust servers, checked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Population
What position does Dave's Local Rust Server hold among Rust servers?
Ranking for Dave's Local Rust Server: #15,986 on seven-day player hours, top 71% of all ranked servers.
What is the population on Dave's Local Rust Server?
Status for Dave's Local Rust Server: offline. Last seen 21 days 14 hours ago.
Server details
Which location does Dave's Local Rust Server run from?
No region tag on Dave's Local Rust Server. Note: Rust Metrics shows the location a server gives, not where the machine stands. The endpoint you need is 80.195.168.2:28015.
What Rust version is Dave's Local Rust Server on?
Rust network protocol 2634 and build 166652 on Windows is the build Dave's Local Rust Server runs. Check: protocol. To join, your game must match; Steam handles the update.
Is Dave's Local Rust Server up, and how often does it stay up?
Check: connection. Dave's Local Rust Server is offline at this moment. Last contact was 21 days 14 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. Check: first contact. Rust Metrics logged it on 19 September 2026.
Map and rules
How is Dave's Local Rust Server configured, and what rules are in force?
No gather rate appears in the name: Dave's Local Rust Server. 8 players per group, the default value. survival, the normal game: build, gather, raid — that is the game mode. Combat and raiding against other players are on. Listing: Modded. Plugins or settings change the game. Plugin count: Oxide. Check: anti-cheat. VAC, Valve's system, is on.
What map is Dave's Local Rust Server on?
The game generates a procedural map for Dave's Local Rust Server.
Connection
What do you do to join Dave's Local Rust Server?
To join: start Rust, press F1 and type client.connect 80.195.168.2:28015. Or press Launch Rust here and Steam opens the game and connects you.