Local Test
Offline 80.187.74.12:28015 checked 39d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 158/500
- 130/100
- 184/225
- 109/700
- 7/200
- 44/1000
Quick answers
from the figures on this pageWipe schedule
When does Local Test wipe?
The rhythm of Local Test's wipes cannot be told yet: too few are on record. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world in play was created 39 days 22 hours ago.
Tags
Which tags does Local Test carry, and what do they mean?
These are the tags Local Test publishes, and the server browser reads them: gmrust (Game mode): The game mode is plain Rust survival; mp2 (Max players): 2 slots in total; ts8 (Group limit): Default limit in force: 8 per team; v2633 (Protocol): Match the game version: protocol 2633 is required; cs164530 (Build): Game build reading: 164530; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): The region field is empty; ^z (Modded): Plugins or settings make this a modded server; ^y (Carbon): Carbon handles the plugins here. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Where does Local Test appear in Rust Metrics lists and filters?
On Rust Metrics, Local Test sits in these lists: Modded Rust servers, checked live. Reading: server list filters. It comes up under Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Occupancy
Where does Local Test sit in the rankings?
Ranking for Local Test: #15,400 on seven-day player hours, top – of all ranked servers.
How full does Local Test get?
Reading for Local Test: offline at this moment; last seen 39 days 22 hours ago.
Server details
Which location does Local Test run from?
No region comes from Local Test. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Check: address. It reads 80.187.74.12:28015.
What Rust version is Local Test on?
Rust network protocol 2633 and build 164530 on Windows is the build Local Test runs. Matching protocol is required to join. Let Steam update your game.
Is Local Test up, and how often does it stay up?
Local Test reports offline. The last reading came 39 days 22 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. Check: first contact. Rust Metrics logged it on 18 September 2026.
Settings and map
How is Local Test configured, and what rules are in force?
Check: gather rate. The name Local Test does not state one. 8 players per group, the default value. survival, the normal game: build, gather, raid — that is the game mode. Check: PvP. Fighting and raiding between players are allowed. Plugins or settings change the game, so it is listed as Modded. Carbon plugins are running. Anti-cheat reading: VAC on, Valve's system.
What map is Local Test on?
The game generates a procedural map for Local Test.
How to join
How do you connect to Local Test?
Press F1 in Rust and enter client.connect 80.187.74.12:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.