Realistic RUST
Offline EU 80.187.127.6:28015 checked 13d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers, top 88% in EU. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 9/50
- 4/200
- 1/200
- 2/20
- 1/100
- 3/100
Quick answers
from the figures on this pageReset cycle
How often does Realistic RUST wipe, and when?
Its rhythm cannot be told from the wipes of Realistic RUST on record: there are too few. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world in play was created 24 days 9 hours ago.
Tag meanings
Which tags does Realistic RUST carry, and what do they mean?
Check: tags. The game's server browser reads gmrust (Game mode): The game mode is plain Rust survival; mp100 (Max players): 100 slots in total; ts8 (Group limit): The game default applies: teams of up to 8; v2634 (Protocol): Protocol 2634: join only on the same game version; cs167781 (Build): The server runs game build 167781; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): No region code is set; ^k (Build server): Design bases and practise building; ^p (PvE): Check: mode. PvE, so the world supplies the danger, not other players; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Plugins or settings make this a modded server; EU (Europe): The server browser files it under Europe from Realistic RUST. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Which lists and filters on Rust Metrics show Realistic RUST?
These Rust Metrics lists carry Realistic RUST: EU Rust servers, checked, Modded Rust servers, checked live, Build and creative servers and Rust PvE servers. These filters bring it up on the server list: Region: Europe; Type: Modded; Game mode: PvE; Server tag: PvE ^p, Build server ^k, Modded ^z and Oxide ^o; Group limit: 5 or more.
Player count
Where does Realistic RUST sit in the rankings?
Top 70% of all ranked servers: Realistic RUST takes #15,164 on seven-day player hours and #2,595 in Europe.
What is the population on Realistic RUST?
Realistic RUST is not responding; status offline, last seen 13 days 9 hours ago.
Server details
Where does Realistic RUST sit?
Reading: location. The EU tag puts Realistic RUST in Europe. Note: Rust Metrics shows the location a server gives, not where the machine stands. Check: address. It reads 80.187.127.6:28015.
What Rust version is Realistic RUST on?
Rust network protocol 2634 and build 167781 on Windows is the build Realistic RUST runs. Matching protocol is required to join. Let Steam update your game.
What is the uptime on Realistic RUST, and is it online?
Check: connection. Realistic RUST is offline at this moment. Last contact was 13 days 9 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. Check: first contact. Rust Metrics logged it on 15 October 2026.
Map and rules
How is Realistic RUST configured, and what rules are in force?
Check: gather rate. The name Realistic RUST does not state one. The group cap is 8 players, which is the default in the game. build & creative, building sandbox, with gathering removed — that is the game mode. Plugins or settings change the game, so it is listed as Modded. Plugin count: Oxide. VAC is on. That is Valve's anti-cheat.
Join
How do you connect to Realistic RUST?
To join: start Rust, press F1 and type client.connect 80.187.127.6:28015. Or press Launch Rust here and Steam opens the game and connects you.