RUST METRICSFlight deck · live data
Data live Servers11,698 Players44,070 Populated3,087 Fresh wipes 3 h100 Scan5 min
‹ All servers80.187.125.54:28015
Offline Full Queue Fresh wipe Wipe due No query

Realistic RUST

Offline EU 80.187.125.54:28015 checked 4h ago

moddedoxidepve
COM 1 · connect

Server instruments

no direct query in 48 hours
0 12 25 38 50 PAX 0 /50

Players now

0% full 7-day avg7-day peak
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak 1
Rank#7,138top 32% · #1998 in EU
Last wipe24d agono schedule published
Next wipe–no wipe seen yet
Memory–48 h peak 1 players
REC 1

Players

AveragePeak
00.250.50.75102:0010:0018:0001:0009:0021:00

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k18 Oct20 Oct22 Oct25 Oct27 Oct29 Oct

Top 32% of all ranked servers, top 68% in EU. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

What wipe timing does Realistic RUST follow?

Its rhythm cannot be told from the wipes of Realistic RUST on record: there are too few. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world in play was created 24 days 13 hours ago.

Lists and filters

How should you read the tags on Realistic RUST?

Tags published by Realistic RUST, read by the game's server browser: gmrust (Game mode): The game mode is plain Rust survival; mp50 (Max players): Slots: 50; ts8 (Group limit): The game default applies: teams of up to 8; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): The server runs game build 168909; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): No region code is set; ^k (Build server): Check: mode. Builds, for practising and designing bases; ^p (PvE): Check: mode. PvE, so the world supplies the danger, not other players; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Plugins or settings make this a modded server; EU (Europe): Europe is the browser category it sits in. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Which lists and filters on Rust Metrics show Realistic RUST?

These Rust Metrics lists carry Realistic RUST: EU Rust servers, checked, Modded Rust servers, checked live, Build and creative servers and Rust PvE servers. These filters bring it up on the server list: Region: Europe; Type: Modded; Game mode: PvE; Server tag: PvE ^p, Build server ^k, Modded ^z and Oxide ^o; Group limit: 5 or more.

Player count

Where does Realistic RUST sit in the rankings?

Player hours over the last seven days put Realistic RUST at #7,138, #1,998 in Europe, in the top 32% of all ranked servers.

What is the population on Realistic RUST?

Reading for Realistic RUST: offline at this moment; last seen 4 hours ago. Check: players over seven days. Average 0, peak 1. Average at the busiest hour was 1 players, at 21:00 UTC over the last 48 hours.

Server

Where does Realistic RUST sit?

Its EU tag places Realistic RUST in Europe. Rust Metrics does not look up where the machine stands; it shows where the server says it is. The endpoint you need is 80.187.125.54:28015.

What Rust version is Realistic RUST on?

Reading: Realistic RUST, Rust network protocol 2635 and build 168909, Windows. To get in, your game needs the same protocol; Steam applies the update.

Is Realistic RUST up, and how often does it stay up?

Realistic RUST reports offline. The last reading came 4 hours ago. Reading: 82% uptime over the last 7 full days. It was up 138 of 168 hours. Reading: first seen 18 October 2026, recorded by Rust Metrics.

Settings and map

How is Realistic RUST configured, and what rules are in force?

No gather rate appears in the name: Realistic RUST. 8 players per group, the default value. The mode is build & creative. Note the following: building sandbox, with gathering removed. Plugins or settings change the game, so it is listed as Modded. Check: plugins. It runs Oxide of them. VAC is on. That is Valve's anti-cheat.

How to join

How can you get onto Realistic RUST?

Press F1 in Rust and enter client.connect 80.187.125.54:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.

PLACARDS

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^k,EU,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game mode is plain Rust survival.
mp50
Max players Slots: 50.
ts8
Group limit The game default applies: teams of up to 8.
v2635
Protocol Your game must run protocol 2635 to get in.
cs168909
Build The server runs game build 168909.
ptrak
Networking This is RakNet, Rust's usual network layer.
$r?
Region code No region code is set.

Gameplay

^k
Build server Check: mode. Builds, for practising and designing bases.
^p
PvE Check: mode. PvE, so the world supplies the danger, not other players.

Mods and access

^o
Oxide Plugin framework in use: Oxide (uMod).
^z
Modded Plugins or settings make this a modded server.

Region

EU
Europe Europe is the browser category it sits in.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.