Realistic RUST
Offline EU 80.187.125.36:28015 checked 11d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers, top 88% in EU. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 7/50
- 4/200
- 0/200
- 2/20
- 1/100
- 3/100
Quick answers
from the figures on this pageWipe schedule
When does Realistic RUST wipe?
The rhythm of Realistic RUST's wipes cannot be told yet: too few are on record. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. 23 days 9 hours ago the current world was made.
Lists and filters
Which tags does Realistic RUST carry, and what do they mean?
Tags published by Realistic RUST, read by the game's server browser: gmrust (Game mode): The game mode is plain Rust survival; mp100 (Max players): 100 slots in total; ts8 (Group limit): Team cap of 8, which is the game default; v2634 (Protocol): Match the game version: protocol 2634 is required; cs167781 (Build): Build 167781; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): No region code is set; ^k (Build server): Design bases and practise building; ^p (PvE): Check: mode. PvE, so the world supplies the danger, not other players; ^o (Oxide): It runs Oxide, also known as uMod; ^z (Modded): Check: category. Modded, because plugins or settings alter the game; EU (Europe): Its browser listing: Europe. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Where does Realistic RUST appear in Rust Metrics lists and filters?
On Rust Metrics, Realistic RUST sits in these lists: EU Rust servers, checked, Modded Rust servers, checked live, Build and creative servers and Rust PvE servers. Check: filters. On the server list it appears under these: Region: Europe; Type: Modded; Game mode: PvE; Server tag: PvE ^p, Build server ^k, Modded ^z and Oxide ^o; Group limit: 5 or more.
Player count
Where does Realistic RUST sit in the rankings?
Ranked by seven-day player hours, Realistic RUST sits at #15,102 and #2,585 in Europe, inside the top 70%.
How full does Realistic RUST get?
Status for Realistic RUST: offline. Last seen 11 days 8 hours ago.
Server details
Where does Realistic RUST sit?
Reading: location. The EU tag puts Realistic RUST in Europe. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Check: address. It reads 80.187.125.36:28015.
What Rust version is Realistic RUST on?
Version check: Rust network protocol 2634 and build 167781 on Windows, run by Realistic RUST. Matching protocol is required to join. Let Steam update your game.
What is the uptime on Realistic RUST, and is it online?
Reading: offline. Realistic RUST last answered 11 days 8 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. Reading: first seen 16 October 2026, recorded by Rust Metrics.
Rules and settings
How is Realistic RUST configured, and what rules are in force?
No gather rate appears in the name: Realistic RUST. The group cap is 8 players, which is the default in the game. Mode check gives build & creative; a build sandbox with no gathering. Listing: Modded. Plugins or settings change the game. Oxide plugins are running. VAC is on. That is Valve's anti-cheat.
Join
What do you do to join Realistic RUST?
Press F1 in Rust and enter client.connect 80.187.125.36:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.