Realistic RUST
Offline EU 80.187.124.57:28015 checked 30d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers, top 87% in EU. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 6/50
- 4/200
- 2/200
- 5/20
- 3/100
- 5/100
Quick answers
from the figures on this pageWipe schedule
When does Realistic RUST wipe?
To tell the rhythm of Realistic RUST, too few of its wipes are on record. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. 54 days 6 hours ago the current world was made.
Tag meanings
Which tags does Realistic RUST carry, and what do they mean?
Check: tags. The game's server browser reads gmrust (Game mode): The game mode is plain Rust survival; mp100 (Max players): Slots: 100; ts8 (Group limit): Team cap of 8, which is the game default; v2633 (Protocol): Match the game version: protocol 2633 is required; cs165217 (Build): The server runs game build 165217; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): The region field is empty; ^k (Build server): Builds: a place to practise and design bases; ^p (PvE): There is no player-on-player combat here; the danger comes from the world; ^o (Oxide): It runs Oxide, also known as uMod; ^z (Modded): Modded: plugins or settings depart from the stock game; EU (Europe): The server browser files it under Europe from Realistic RUST. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Where does Realistic RUST appear in Rust Metrics lists and filters?
Rust Metrics lists featuring Realistic RUST: EU Rust servers, checked, Modded Rust servers, checked live, Build and creative servers and Rust PvE servers. Check: filters. On the server list it appears under these: Region: Europe; Type: Modded; Game mode: PvE; Server tag: PvE ^p, Build server ^k, Modded ^z and Oxide ^o; Group limit: 5 or more.
Population
What position does Realistic RUST hold among Rust servers?
Player hours over the last seven days put Realistic RUST at #16,954, #2,577 in Europe, in the top 71% of all ranked servers.
What is the population on Realistic RUST?
Reading for Realistic RUST: offline at this moment; last seen 30 days 10 hours ago.
Server
Which location does Realistic RUST run from?
Its EU tag places Realistic RUST in Europe. Rust Metrics does not look up where the machine stands; it shows where the server says it is. The endpoint you need is 80.187.124.57:28015.
What Rust version is Realistic RUST on?
Rust network protocol 2633 and build 165217 on Windows is the build Realistic RUST runs. To get in, your game needs the same protocol; Steam applies the update.
How reliable is Realistic RUST, and is it online now?
Realistic RUST reports offline. The last reading came 30 days 10 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. The first sighting on Rust Metrics was 26 September 2026.
Rules and settings
How is Realistic RUST configured, and what rules are in force?
Check: gather rate. The name Realistic RUST does not state one. The group cap is 8 players, which is the default in the game. The mode is build & creative. Note the following: no gathering; sandbox building instead. The server browser lists it as Modded, where plugins or settings change how the game plays. Plugin count: Oxide. Check: anti-cheat. VAC, Valve's system, is on.
Connection
How can you get onto Realistic RUST?
To join: start Rust, press F1 and type client.connect 80.187.124.57:28015. Or press Launch Rust here and Steam opens the game and connects you.