RUST METRICSFlight deck · live data
Data live Servers11,695 Players53,611 Populated3,212 Fresh wipes 3 h134 Scan5 min
‹ All servers80.187.117.181:28015
Offline Full Queue Fresh wipe Wipe due No query

WDS18-Rust-Server

Offline 80.187.117.181:28015 checked 7d ago

moddedoxide
COM 1 · connect

Server instruments

no direct query in 48 hours
0 1 2 3 4 PAX 0 /4

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#15,353top 69%
Last wipe20d agono schedule published
Next wipe–no wipe seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k22 Oct23 Oct25 Oct26 Oct28 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

When does WDS18-Rust-Server wipe?

To tell the rhythm of WDS18-Rust-Server, too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world in play was created 20 days 21 hours ago.

Lists and filters

How should you read the tags on WDS18-Rust-Server?

These are the tags WDS18-Rust-Server publishes, and the server browser reads them: gmvanilla (Game mode): Check: mode. Vanilla survival; mp4 (Max players): The server holds 4 slots; ts8 (Group limit): Default limit in force: 8 per team; v2634 (Protocol): Your game must run protocol 2634 to get in; cs167781 (Build): Game build reading: 167781; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): No region code is set; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Check: category. Modded, because plugins or settings alter the game. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Which lists and filters on Rust Metrics show WDS18-Rust-Server?

Rust Metrics lists featuring WDS18-Rust-Server: Modded Rust servers, checked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Player count

What position does WDS18-Rust-Server hold among Rust servers?

Player hours over seven days put WDS18-Rust-Server at #15,353, in the top 69% of all ranked servers.

How full does WDS18-Rust-Server get?

Status for WDS18-Rust-Server: offline. Last seen 7 days 7 hours ago. Check: player average. 0 over the last seven days.

Operator and location

Which location does WDS18-Rust-Server run from?

Reading: location. WDS18-Rust-Server gives no region. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Check: address. It reads 80.187.117.181:28015.

What Rust version is WDS18-Rust-Server on?

Version check: Rust network protocol 2634 and build 167781 on Linux, run by WDS18-Rust-Server. To get in, your game needs the same protocol; Steam applies the update.

Is WDS18-Rust-Server up, and how often does it stay up?

Check: connection. WDS18-Rust-Server is offline at this moment. Last contact was 7 days 7 hours ago. Reading: 0% uptime over the last 6 full days. It was up 0 of 144 hours. Reading: first seen 22 October 2026, recorded by Rust Metrics.

Rules and settings

What settings and rules apply on WDS18-Rust-Server?

No gather rate appears in the name: WDS18-Rust-Server. 8 players per group, the default value. Mode check gives survival; standard play of gathering, building and raiding. Players can raid each other and fight. That is permitted here. The server browser lists it as Modded, where plugins or settings change how the game plays. Oxide plugins are running. Anti-cheat reading: VAC on, Valve's system.

Which map is live on WDS18-Rust-Server?

Procedural map on WDS18-Rust-Server, made by the game's generator.

Join

How can you get onto WDS18-Rust-Server?

Press F1 in Rust and enter client.connect 80.187.117.181:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.

PLACARDS

Server tags

what each one means

Published as mp4,ptrak,$r?,v2634,gmvanilla,cs167781,ts8,^o^z

Game

gmvanilla
Game mode Check: mode. Vanilla survival.
mp4
Max players The server holds 4 slots.
ts8
Group limit Default limit in force: 8 per team.
v2634
Protocol Your game must run protocol 2634 to get in.
cs167781
Build Game build reading: 167781.
ptrak
Networking This is RakNet, Rust's usual network layer.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Check: framework. Oxide (uMod) handles plugins.
^z
Modded Check: category. Modded, because plugins or settings alter the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.