Stolby Lobby Test
Offline 80.128.61.61:28015 checked 30d ago
Server instruments
no direct query in 48 hoursPlayers now
6% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 66% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 10 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 28 Sep, 10:54 UTC30d ago | 1 | – | running | 1 |
| Sun 27 Sep, 14:16 UTC31d ago | 1 | – | 0.9 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 27/500
- 133/100
- 32/225
- 11/700
- 4/200
- 0/1000
Quick answers
from the figures on this pageReset cycle
What happens on Stolby Lobby Test when wipe day comes?
An average of 1 players came at the busiest on its recent wipes. Peak crowd on the latest wipe: 10 hours in.
What wipe timing does Stolby Lobby Test follow?
The rhythm of Stolby Lobby Test's wipes cannot be told yet: too few are on record. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. 31 days 12 hours ago the current world was made.
Tags
Which tags does Stolby Lobby Test carry, and what do they mean?
These are the tags Stolby Lobby Test publishes, and the server browser reads them: gmrust (Game mode): Survival, as standard Rust plays it; mp16 (Max players): The server holds 16 slots; ts8 (Group limit): The game default applies: teams of up to 8; v2633 (Protocol): Match the game version: protocol 2633 is required; cs165217 (Build): The server runs game build 165217; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): No region code is set; ^z (Modded): Plugins or settings make this a modded server; ^y (Carbon): Carbon handles the plugins here. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Where does Stolby Lobby Test appear in Rust Metrics lists and filters?
Rust Metrics lists featuring Stolby Lobby Test: Modded Rust servers, checked live. Reading: server list filters. It comes up under Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Occupancy
Where does Stolby Lobby Test sit in the rankings?
Player hours over seven days put Stolby Lobby Test at #15,892, in the top 66% of all ranked servers.
What player count does Stolby Lobby Test carry?
Reading for Stolby Lobby Test: offline at this moment; last seen 30 days 6 hours ago.
Operator and location
Where does Stolby Lobby Test sit?
No region comes from Stolby Lobby Test. Rust Metrics does not look up where the machine stands; it shows where the server says it is. The endpoint you need is 80.128.61.61:28015.
What Rust version is Stolby Lobby Test on?
Version check: Rust network protocol 2633 and build 165217 on Windows, run by Stolby Lobby Test. To get in, your game needs the same protocol; Steam applies the update.
How reliable is Stolby Lobby Test, and is it online now?
Check: connection. Stolby Lobby Test is offline at this moment. Last contact was 30 days 6 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. Check: first contact. Rust Metrics logged it on 27 September 2026.
Map and rules
What rules does Stolby Lobby Test enforce, and what are its settings?
No gather rate appears in the name: Stolby Lobby Test. The group cap is 8 players, which is the default in the game. The mode is survival. Note the following: standard play of gathering, building and raiding. Players can raid each other and fight. That is permitted here. Listing: Modded. Plugins or settings change the game. Carbon plugins are running. Anti-cheat reading: VAC on, Valve's system.
Join
How do you connect to Stolby Lobby Test?
Press F1 in Rust and enter client.connect 80.128.61.61:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.