mapgentest
Offline 79.221.188.37:28015 checked 20d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 8 Oct, 15:14 UTC20d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 205/500
- 121/100
- 183/225
- 126/700
- 19/200
- 50/1000
Quick answers
from the figures on this pageWipe schedule
What happens on mapgentest when wipe day comes?
The busiest point of its recent wipes drew 0 players on average. Peak crowd on the latest wipe: 0 hours in.
What wipe timing does mapgentest follow?
Its rhythm cannot be told from the wipes of mapgentest on record: there are too few. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world it runs now was made 20 days 4 hours ago.
Tag meanings
How should you read the tags on mapgentest?
Check: tags. The game's server browser reads gmrust (Game mode): The game mode is plain Rust survival; mp2 (Max players): Slots: 2; ts8 (Group limit): Default limit in force: 8 per team; v2634 (Protocol): Match the game version: protocol 2634 is required; cs167303 (Build): Game build reading: 167303; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): No region code is set; ^z (Modded): Check: category. Modded, because plugins or settings alter the game from mapgentest. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Where does mapgentest appear in Rust Metrics lists and filters?
Rust Metrics lists featuring mapgentest: Modded Rust servers, checked live. Check: filters. On the server list it appears under these: Type: Modded; Server tag: Modded ^z; Group limit: 5 or more.
Occupancy
Where does mapgentest sit in the rankings?
Player hours over seven days put mapgentest at #15,836, in the top 72% of all ranked servers.
What player count does mapgentest carry?
Reading for mapgentest: offline at this moment; last seen 20 days 2 hours ago.
Operator and location
Where does mapgentest sit?
No region tag on mapgentest. Note: Rust Metrics shows the location a server gives, not where the machine stands. Connect using 79.221.188.37:28015.
What Rust version is mapgentest on?
Reading: mapgentest, Rust network protocol 2634 and build 167303, Windows. To get in, your game needs the same protocol; Steam applies the update.
Is mapgentest up, and how often does it stay up?
Check: connection. mapgentest is offline at this moment. Last contact was 20 days 2 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. Check: first contact. Rust Metrics logged it on 8 October 2026.
Map and rules
How is mapgentest configured, and what rules are in force?
Check: gather rate. The name mapgentest does not state one. 8 players per group, the default value. survival, the normal game: build, gather, raid — that is the game mode. Check: PvP. Fighting and raiding between players are allowed. Plugins or settings change the game, so it is listed as Modded. VAC is on. That is Valve's anti-cheat.
Join
How do you connect to mapgentest?
Press F1 in Rust and enter client.connect 79.221.188.37:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.