Gangsters [ESP]
Online EU 79.153.8.151:28015 checked 8m ago
Server instruments
last reading Wed 08:00 UTCPlayers now
0% full 7-day avg7-day peakServer fps
48 h low 77 · below 20 is lag, below 10 is badEntities
48 h range 120,416–123,283 · memory 5,017 MBUptime
4 days 17 hours since its last restart, at the last readingPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 23 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 34% of all ranked servers, top 71% in EU. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 8d 9h. The force wipe
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 317/325
- 137/200
- 102/350
- 109/400
- 96/300
- 88/100
Quick answers
from the figures on this pageReset cycle
When does Gangsters [ESP] wipe?
The estimate for Gangsters [ESP]'s next wipe comes from the force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The world in play was created 26 days 12 hours ago. Its tags carry a monthly wipe schedule.
Tag meanings
Which tags does Gangsters [ESP] carry, and what do they mean?
These are the tags Gangsters [ESP] publishes, and the server browser reads them: gmrust (Game mode): Survival, as standard Rust plays it; mp60 (Max players): The server holds 60 slots; ts8 (Group limit): Team cap of 8, which is the game default; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): Game build reading: 168909; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): No region code is set; ^m (Monthly): Facepunch's force wipe sets the monthly cycle here; ^v (Vanilla): Rates, kits and rules are exactly as Facepunch ships them; ^o (Oxide): It runs Oxide, also known as uMod; EU (Europe): Europe is the browser category it sits in. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Which lists and filters on Rust Metrics show Gangsters [ESP]?
On Rust Metrics, Gangsters [ESP] sits in these lists: EU Rust servers, checked, Rust community servers: live readings and Vanilla Rust servers, live. Reading: server list filters. It comes up under Region: Europe; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Server tag: Monthly ^m, Vanilla ^v and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Occupancy
What position does Gangsters [ESP] hold among Rust servers?
Ranked by seven-day player hours, Gangsters [ESP] sits at #7,618 and #2,059 in Europe, inside the top 34%.
What player count does Gangsters [ESP] carry?
Current headcount on Gangsters [ESP]: 0 players, 60 slots available. Check: players over seven days. Average 0, peak 1. Check: 48-hour peak. 12:00 UTC, 1 players on average.
Operator and location
What location is Gangsters [ESP] hosted in?
Gangsters [ESP] gives Europe as its location, with the EU tag. Note: Rust Metrics shows the location a server gives, not where the machine stands. The endpoint you need is 79.153.8.151:28015.
What Rust version is Gangsters [ESP] on?
Reading: Gangsters [ESP], Rust network protocol 2635 and build 168909, Windows. Check: protocol. To join, your game must match; Steam handles the update.
Is performance on Gangsters [ESP] within range?
Over the last 48 hours the average was 90 server fps; the floor was 77. Reading: 123,283 entities at the highest. That covers buildings, deployables and everything else. Check: memory. Peak use was 5,252 MB. Expect lag when fps falls and entities climb.
How reliable is Gangsters [ESP], and is it online now?
Gangsters [ESP] reports online. Status: normal. By its reported uptime, the last restart was roughly 4 days 17 hours ago. Uptime for the last 4 full days: 96 of 96 hours, or 100%. Check: first contact. Rust Metrics logged it on 23 October 2026.
Settings and map
What rules does Gangsters [ESP] enforce, and what are its settings?
Reading the name gives no gather rate for Gangsters [ESP]. The group cap is 8 players, which is the default in the game. The mode is survival. Note the following: the normal game: build, gather, raid. Check: PvP. Fighting and raiding between players are allowed. The server browser lists it under Community. Check: plugins. It runs Oxide of them. The server calls itself vanilla, with this meaning: rates, kits and rules are exactly as Facepunch ships them. Anti-cheat reading: VAC on, Valve's system.
What map is Gangsters [ESP] on?
From seed 1057629265, the game generates the procedural map on Gangsters [ESP]. Its size is 4,500. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page.
Connection
How can you get onto Gangsters [ESP]?
To join: start Rust, press F1 and type client.connect 79.153.8.151:28015. Or press Launch Rust here and Steam opens the game and connects you. You can find its website at https://discord.com/invite/EWscHdQy8r.
