My Rust Dev Server
Offline 79.142.151.26:28015 checked 31d ago
Server instruments
no direct query in 48 hoursPlayers now
10% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 67% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 69/500
- 127/100
- 71/225
- 33/700
- 4/200
- 8/1000
Quick answers
from the figures on this pageReset cycle
How often does My Rust Dev Server wipe, and when?
To tell the rhythm of My Rust Dev Server, too few of its wipes are on record. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world in play was created 31 days 15 hours ago.
Lists and filters
How should you read the tags on My Rust Dev Server?
Tags published by My Rust Dev Server, read by the game's server browser: gmrust (Game mode): The game mode is plain Rust survival; mp10 (Max players): Slots: 10; ts8 (Group limit): The game default applies: teams of up to 8; v2633 (Protocol): Match the game version: protocol 2633 is required; cs165217 (Build): Build 165217; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): The region field is empty; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Plugins or settings make this a modded server. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Where does My Rust Dev Server appear in Rust Metrics lists and filters?
Rust Metrics lists featuring My Rust Dev Server: Modded Rust servers, checked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Player count
What position does My Rust Dev Server hold among Rust servers?
Ranking for My Rust Dev Server: #15,691 on seven-day player hours, top 67% of all ranked servers.
What player count does My Rust Dev Server carry?
My Rust Dev Server is not responding; status offline, last seen 31 days 14 hours ago.
Operator and location
Where does My Rust Dev Server sit?
Reading: location. My Rust Dev Server gives no region. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Check: address. It reads 79.142.151.26:28015.
What Rust version is My Rust Dev Server on?
Reading: My Rust Dev Server, Rust network protocol 2633 and build 165217, Windows. Check: protocol. To join, your game must match; Steam handles the update.
What is the uptime on My Rust Dev Server, and is it online?
Check: connection. My Rust Dev Server is offline at this moment. Last contact was 31 days 14 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. Reading: first seen 26 September 2026, recorded by Rust Metrics.
Rules and settings
What rules does My Rust Dev Server enforce, and what are its settings?
Check: gather rate. The name My Rust Dev Server does not state one. 8 players per group, the default value. The mode is survival. Note the following: gather, build and raid, as the game normally runs. Combat and raiding against other players are on. Listing: Modded. Plugins or settings change the game. Check: plugins. It runs Oxide of them. VAC is on. That is Valve's anti-cheat.
What map is My Rust Dev Server on?
Procedural map on My Rust Dev Server, made by the game's generator.
Connection
How can you get onto My Rust Dev Server?
To join: start Rust, press F1 and type client.connect 79.142.151.26:28015. Or press Launch Rust here and Steam opens the game and connects you.