RustDedicated
Offline 79.140.243.69:28015 checked 33d ago
Server instruments
no direct query in 48 hoursPlayers now
9% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 145/500
- 133/100
- 172/225
- 80/700
- 3/200
- 34/1000
Quick answers
from the figures on this pageWipe schedule
What wipe timing does RustDedicated follow?
The rhythm of RustDedicated's wipes cannot be told yet: too few are on record. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. 34 days 4 hours ago the current world was made.
Lists and filters
How should you read the tags on RustDedicated?
Tags published by RustDedicated, read by the game's server browser: gmrust (Game mode): Survival, as standard Rust plays it; mp11 (Max players): 11 slots in total; ts8 (Group limit): The game default applies: teams of up to 8; v2633 (Protocol): Match the game version: protocol 2633 is required; cs164530 (Build): Build 164530; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): Region code: none set; ^o (Oxide): It runs Oxide, also known as uMod; ^z (Modded): Modded: plugins or settings depart from the stock game. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Where does RustDedicated appear in Rust Metrics lists and filters?
On Rust Metrics, RustDedicated sits in these lists: Modded Rust servers, checked live. Reading: server list filters. It comes up under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Player count
What position does RustDedicated hold among Rust servers?
Ranking for RustDedicated: #13,337 on seven-day player hours, top 61% of all ranked servers.
How full does RustDedicated get?
RustDedicated is not responding; status offline, last seen 33 days 21 hours ago.
Server
Where does RustDedicated sit?
No region comes from RustDedicated. Note: Rust Metrics shows the location a server gives, not where the machine stands. The endpoint you need is 79.140.243.69:28015.
What Rust version is RustDedicated on?
Version check: Rust network protocol 2633 and build 164530 on Windows, run by RustDedicated. To get in, your game needs the same protocol; Steam applies the update.
What is the uptime on RustDedicated, and is it online?
RustDedicated reports offline. The last reading came 33 days 21 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. The first sighting on Rust Metrics was 24 September 2026.
Settings and map
What settings and rules apply on RustDedicated?
Reading the name gives no gather rate for RustDedicated. 8 players per group, the default value. Mode check gives survival; standard play of gathering, building and raiding. Players can raid each other and fight. That is permitted here. Plugins or settings change the game, so it is listed as Modded. Oxide plugins are running. VAC is on. That is Valve's anti-cheat.
Which map is live on RustDedicated?
Size 3,500 and seed 1750199334: the game generates the procedural map on RustDedicated from them. The map repeats when size and seed match. Open it on RustMaps from this page.
Connection
What do you do to join RustDedicated?
To join: start Rust, press F1 and type client.connect 79.140.243.69:28015. Or press Launch Rust here and Steam opens the game and connects you.