nameserver
Online 79.139.172.198:28015 checked 15m ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avg7-day peakServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 39% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 6 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 26 Oct, 05:27 UTC3d ago | 1 | – | running | 0 |
| Fri 25 Sep, 06:01 UTC34d ago | 1 | halved by day 24 | 31 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 72/500
- 124/100
- 100/225
- 35/700
- 5/200
- 7/1000
Quick answers
from the figures on this pageWipe timing
What should you expect from wipe day on nameserver?
At their busiest, its recent wipes drew 1 players on average. Peak crowd on the latest wipe: 6 hours in. Above half that peak the crowd stayed until the next wipe in 0% of recent wipes. By day 24 it fell below half when it didn't.
What wipe timing does nameserver follow?
The rhythm of nameserver's wipes cannot be told yet: too few are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world in play was created 3 days 1 hours ago.
Tag meanings
Which tags does nameserver carry, and what do they mean?
Tags published by nameserver, read by the game's server browser: gmrust (Game mode): The game mode is plain Rust survival; mp1 (Max players): 1 slots in total; ts8 (Group limit): Team cap of 8, which is the game default; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): Game build reading: 168909; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): The region field is empty; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Modded: plugins or settings depart from the stock game. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Where does nameserver appear in Rust Metrics lists and filters?
On Rust Metrics, nameserver sits in these lists: Modded Rust servers, checked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
Occupancy
Where does nameserver sit in the rankings?
Player hours over seven days put nameserver at #8,779, in the top 39% of all ranked servers.
How full does nameserver get?
Current headcount on nameserver: 0 players, 1 slots available. Seven-day check: 0 players on average. Peak reading: 1. Average at the busiest hour was 1 players, at 12:00 UTC over the last 48 hours.
Operator and location
What location is nameserver hosted in?
No region comes from nameserver. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Connect using 79.139.172.198:28015.
What Rust version is nameserver on?
Rust network protocol 2635 and build 168909 on Windows is the build nameserver runs. To get in, your game needs the same protocol; Steam applies the update.
What is the uptime on nameserver, and is it online?
Reading: online. nameserver answers right now. Reading: 11% uptime over the last 7 full days. It was up 18 of 168 hours. Check: first contact. Rust Metrics logged it on 25 September 2026.
Settings and map
How is nameserver configured, and what rules are in force?
Check: gather rate. The name nameserver does not state one. 8 players per group, the default value. survival, gather, build and raid, as the game normally runs — that is the game mode. Players can raid each other and fight. That is permitted here. Plugins or settings change the game, so it is listed as Modded. Check: plugins. It runs Oxide of them. VAC is on. That is Valve's anti-cheat.
What map is nameserver on?
Procedural map on nameserver, made by the game's generator.
Join
What do you do to join nameserver?
To join: start Rust, press F1 and type client.connect 79.139.172.198:28015. Or press Launch Rust here and Steam opens the game and connects you.