RUST METRICSFlight deck · live data
Data live Servers11,611 Players36,787 Populated2,913 Fresh wipes 3 h75 Scan5 min
‹ All servers79.139.172.198:28015
Online Full Queue Fresh wipe Wipe due No query

nameserver

Online 79.139.172.198:28015 checked 15m ago

moddedoxide
COM 1 · connect

Server instruments

no direct query in 48 hours
0 0.2 0.5 0.8 1 PAX 0 /1

Players now

0% full 7-day avg7-day peak
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak 1
Rank#8,779top 39%
Last wipe3d agono schedule published
Next wipe–too few wipes seen yet
Memory–48 h peak 1 players
REC 1

Players

AveragePeak
00.250.50.75110:0011:0012:0013:00

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k25 Sep29 Sep2 Oct22 Oct25 Oct29 Oct

Top 39% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap31 daysbetween real wipes
wipe-day peak1players, last three wipes
crowd held0%else halves by day 24

The first 48 hours of its last wipes

Mon 26 OctFri 25 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 6 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 26 Oct, 05:27 UTC3d ago 1 – running 0
Fri 25 Sep, 06:01 UTC34d ago 1 halved by day 24 31 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe timing

What should you expect from wipe day on nameserver?

At their busiest, its recent wipes drew 1 players on average. Peak crowd on the latest wipe: 6 hours in. Above half that peak the crowd stayed until the next wipe in 0% of recent wipes. By day 24 it fell below half when it didn't.

What wipe timing does nameserver follow?

The rhythm of nameserver's wipes cannot be told yet: too few are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world in play was created 3 days 1 hours ago.

Tag meanings

Which tags does nameserver carry, and what do they mean?

Tags published by nameserver, read by the game's server browser: gmrust (Game mode): The game mode is plain Rust survival; mp1 (Max players): 1 slots in total; ts8 (Group limit): Team cap of 8, which is the game default; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): Game build reading: 168909; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): The region field is empty; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Modded: plugins or settings depart from the stock game. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Where does nameserver appear in Rust Metrics lists and filters?

On Rust Metrics, nameserver sits in these lists: Modded Rust servers, checked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

Occupancy

Where does nameserver sit in the rankings?

Player hours over seven days put nameserver at #8,779, in the top 39% of all ranked servers.

How full does nameserver get?

Current headcount on nameserver: 0 players, 1 slots available. Seven-day check: 0 players on average. Peak reading: 1. Average at the busiest hour was 1 players, at 12:00 UTC over the last 48 hours.

Operator and location

What location is nameserver hosted in?

No region comes from nameserver. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Connect using 79.139.172.198:28015.

What Rust version is nameserver on?

Rust network protocol 2635 and build 168909 on Windows is the build nameserver runs. To get in, your game needs the same protocol; Steam applies the update.

What is the uptime on nameserver, and is it online?

Reading: online. nameserver answers right now. Reading: 11% uptime over the last 7 full days. It was up 18 of 168 hours. Check: first contact. Rust Metrics logged it on 25 September 2026.

Settings and map

How is nameserver configured, and what rules are in force?

Check: gather rate. The name nameserver does not state one. 8 players per group, the default value. survival, gather, build and raid, as the game normally runs — that is the game mode. Players can raid each other and fight. That is permitted here. Plugins or settings change the game, so it is listed as Modded. Check: plugins. It runs Oxide of them. VAC is on. That is Valve's anti-cheat.

What map is nameserver on?

Procedural map on nameserver, made by the game's generator.

Join

What do you do to join nameserver?

To join: start Rust, press F1 and type client.connect 79.139.172.198:28015. Or press Launch Rust here and Steam opens the game and connects you.

PLACARDS

Server tags

what each one means

Published as mp1,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game mode is plain Rust survival.
mp1
Max players 1 slots in total.
ts8
Group limit Team cap of 8, which is the game default.
v2635
Protocol Your game must run protocol 2635 to get in.
cs168909
Build Game build reading: 168909.
ptrak
Networking This is RakNet, Rust's usual network layer.
$r?
Region code The region field is empty.

Mods and access

^o
Oxide Check: framework. Oxide (uMod) handles plugins.
^z
Modded Modded: plugins or settings depart from the stock game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.