FERRUM TEST
Offline 79.127.128.118:28015 checked 24d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 160/500
- 120/100
- 191/225
- 97/700
- 230/700
- 345/350
Quick answers
from the figures on this pageWipe timing
When does FERRUM TEST wipe?
To tell the rhythm of FERRUM TEST, too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world in play was created 24 days 20 hours ago.
Tags
Which tags does FERRUM TEST carry, and what do they mean?
These are the tags FERRUM TEST publishes, and the server browser reads them: gmrust (Game mode): The game mode is plain Rust survival; mp10 (Max players): 10 slots in total; ts8 (Group limit): Default limit in force: 8 per team; v2634 (Protocol): Your game must run protocol 2634 to get in; cs166652 (Build): Game build reading: 166652; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): Region code: none set; ^z (Modded): Plugins or settings make this a modded server; ^y (Carbon): Carbon handles the plugins here. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Where does FERRUM TEST appear in Rust Metrics lists and filters?
On Rust Metrics, FERRUM TEST sits in these lists: Modded Rust servers, checked live. Reading: server list filters. It comes up under Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Population
Where does FERRUM TEST sit in the rankings?
Ranking for FERRUM TEST: #15,966 on seven-day player hours, top 71% of all ranked servers.
What is the population on FERRUM TEST?
Status for FERRUM TEST: offline. Last seen 24 days 8 hours ago.
Operator and location
Where does FERRUM TEST sit?
No region tag on FERRUM TEST. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. The endpoint you need is 79.127.128.118:28015.
What Rust version is FERRUM TEST on?
Rust network protocol 2634 and build 166652 on Linux is the build FERRUM TEST runs. To get in, your game needs the same protocol; Steam applies the update.
How reliable is FERRUM TEST, and is it online now?
FERRUM TEST reports offline. The last reading came 24 days 8 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. The first sighting on Rust Metrics was 5 October 2026.
Map and rules
What settings and rules apply on FERRUM TEST?
No gather rate appears in the name: FERRUM TEST. 8 players per group, the default value. survival, the normal game: build, gather, raid — that is the game mode. Check: PvP. Fighting and raiding between players are allowed. Plugins or settings change the game, so it is listed as Modded. Check: plugins. It runs Carbon of them. Check: anti-cheat. VAC, Valve's system, is on.
What map is FERRUM TEST on?
Check: map. Procedural, generated by the game, on FERRUM TEST.
Connection
How can you get onto FERRUM TEST?
Check: join. Open Rust, press F1, then enter client.connect 79.127.128.118:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.