RUST METRICSFlight deck · live data
Data live Servers11,832 Players65,657 Populated3,608 Fresh wipes 3 h130 Scan5 min
‹ All servers79.116.239.24:28015
Offline Full Queue Fresh wipe Wipe due No query

Land of Riddles

Offline 79.116.239.24:28015 checked 7d ago

moddedoxide
COM 1 · connect

Server instruments

no direct query in 48 hours
0 125 250 375 500 PAX 1 /500

Players now

0% full 7-day avg7-day peak
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average1peak 1
Rank#13,095top 59%
Last wipe7d agono schedule published
Next wipe–no rhythm it keeps
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep2 Oct8 Oct15 Oct21 Oct27 Oct

Top 59% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap4.7 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

Tue 20 OctTue 13 OctMon 5 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 20 Oct, 19:43 UTC7d ago 1 – running 1
Tue 13 Oct, 14:03 UTC14d ago 0 – 7.2 days 1
Mon 5 Oct, 21:56 UTC22d ago 1 – 7.7 days 1
Sat 3 Oct, 19:41 UTC24d ago 1 – 2.1 days 0
Sat 3 Oct, 01:34 UTC24d ago 1 – 0.8 days 1
Fri 2 Oct, 12:43 UTC25d ago 1 – 0.5 days 1
Fri 18 Sep, 22:21 UTC39d ago 1 – 13.6 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe schedule

What happens on Land of Riddles when wipe day comes?

The busiest point of its recent wipes drew 1 players on average. After the latest wipe, numbers topped out at 1 hours.

How often does Land of Riddles wipe, and when?

No next wipe can be predicted for Land of Riddles, which wipes at irregular times. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world in play was created 7 days 2 hours ago.

Tags

Which tags does Land of Riddles carry, and what do they mean?

Check: tags. The game's server browser reads gmrust (Game mode): Survival, as standard Rust plays it; mp500 (Max players): The server holds 500 slots; ts8 (Group limit): Default limit in force: 8 per team; v2634 (Protocol): Protocol 2634: join only on the same game version; cs166586 (Build): Game build reading: 166586; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): The region field is empty; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Check: category. Modded, because plugins or settings alter the game from Land of Riddles. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Where does Land of Riddles appear in Rust Metrics lists and filters?

On Rust Metrics, Land of Riddles sits in these lists: Modded Rust servers, checked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Occupancy

Where does Land of Riddles sit in the rankings?

Player hours over seven days put Land of Riddles at #13,095, in the top 59% of all ranked servers.

What is the population on Land of Riddles?

Reading for Land of Riddles: offline at this moment; last seen 7 days 1 hours ago. Check: players over seven days. Average 1, peak 1.

Server

Which location does Land of Riddles run from?

Reading: location. Land of Riddles gives no region. Note: Rust Metrics shows the location a server gives, not where the machine stands. The endpoint you need is 79.116.239.24:28015.

What Rust version is Land of Riddles on?

Version check: Rust network protocol 2634 and build 166586 on Windows, run by Land of Riddles. To get in, your game needs the same protocol; Steam applies the update.

Is Land of Riddles up, and how often does it stay up?

Check: connection. Land of Riddles is offline at this moment. Last contact was 7 days 1 hours ago. Uptime for the last 7 full days: 3 of 168 hours, or 2%. The first sighting on Rust Metrics was 18 September 2026.

Rules and settings

How is Land of Riddles configured, and what rules are in force?

Check: gather rate. The name Land of Riddles does not state one. No limit is set beyond the default. Groups take up to 8 players. survival, gather, build and raid, as the game normally runs — that is the game mode. Check: PvP. Fighting and raiding between players are allowed. Plugins or settings change the game, so it is listed as Modded. Plugin count: Oxide. VAC is on. That is Valve's anti-cheat.

How to join

How do you connect to Land of Riddles?

To join: start Rust, press F1 and type client.connect 79.116.239.24:28015. Or press Launch Rust here and Steam opens the game and connects you.

PLACARDS

Server tags

what each one means

Published as mp500,ptrak,$r?,v2634,gmrust,cs166586,ts8,^o^z

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp500
Max players The server holds 500 slots.
ts8
Group limit Default limit in force: 8 per team.
v2634
Protocol Protocol 2634: join only on the same game version.
cs166586
Build Game build reading: 166586.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code The region field is empty.

Mods and access

^o
Oxide Check: framework. Oxide (uMod) handles plugins.
^z
Modded Check: category. Modded, because plugins or settings alter the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.