[ESP]FOREVER
Offline 79.112.86.235:28015 checked 26d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 59% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 8d 5h. The force wipe · high confidence
Coming wipes
- WPT 1Thu 5 Nov, 19:00 UTC8d 5hFW
- WPT 2Thu 3 Dec, 19:00 UTC36d 5hFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 18:37 UTC FW26d ago | 2 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 194/500
- 129/100
- 181/225
- 136/700
- 18/200
- 50/1000
Quick answers
from the figures on this pageWipe timing
What should you expect from wipe day on [ESP]FOREVER?
An average of 2 players came at the busiest on its recent wipes. After the latest wipe, numbers topped out at 1 hours.
How often does [ESP]FOREVER wipe, and when?
With the force wipe, once a month, [ESP]FOREVER wipes. Mark Thursday 5 November at 19:00 UTC: that is force wipe day, and the wipe hits all Rust servers. The world it runs now was made 26 days 19 hours ago.
Lists and filters
How should you read the tags on [ESP]FOREVER?
Tags published by [ESP]FOREVER, read by the game's server browser: gmvanilla (Game mode): Check: mode. Vanilla survival; mp400 (Max players): 400 slots in total; ts8 (Group limit): The game default applies: teams of up to 8; v2634 (Protocol): Protocol 2634: join only on the same game version; cs166494 (Build): Game build reading: 166494; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): No region code is set; ^z (Modded): Check: category. Modded, because plugins or settings alter the game; ^y (Carbon): Carbon handles the plugins here. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Where does [ESP]FOREVER appear in Rust Metrics lists and filters?
These Rust Metrics lists carry [ESP]FOREVER: Modded Rust servers, checked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Player count
What position does [ESP]FOREVER hold among Rust servers?
Player hours over seven days put [ESP]FOREVER at #13,613, in the top 59% of all ranked servers.
What player count does [ESP]FOREVER carry?
[ESP]FOREVER is not responding; status offline, last seen 26 days 17 hours ago.
Server details
What location is [ESP]FOREVER hosted in?
No region comes from [ESP]FOREVER. Note: Rust Metrics shows the location a server gives, not where the machine stands. Check: address. It reads 79.112.86.235:28015.
What Rust version is [ESP]FOREVER on?
Rust network protocol 2634 and build 166494 on Windows is the build [ESP]FOREVER runs. To get in, your game needs the same protocol; Steam applies the update.
Is [ESP]FOREVER up, and how often does it stay up?
[ESP]FOREVER reports offline. The last reading came 26 days 17 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Check: first contact. Rust Metrics logged it on 13 September 2026.
Rules and settings
What settings and rules apply on [ESP]FOREVER?
No gather rate appears in the name: [ESP]FOREVER. 8 players per group, the default value. The mode is survival. Note the following: gather, build and raid, as the game normally runs. Combat and raiding against other players are on. The server browser lists it as Modded, where plugins or settings change how the game plays. Plugin count: Carbon. Anti-cheat reading: VAC on, Valve's system.
Which map is live on [ESP]FOREVER?
Check: map. Procedural, size 4,000, seed 100816564, generated by the game on [ESP]FOREVER. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page.
How to join
How can you get onto [ESP]FOREVER?
Press F1 in Rust and enter client.connect 79.112.86.235:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.