Timeweb Cloud
Offline 79.105.116.139:28015 checked 32d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 149/500
- 127/100
- 193/225
- 96/700
- 225/700
- 345/350
Quick answers
from the figures on this pageReset cycle
When does Timeweb Cloud wipe?
Its rhythm cannot be told from the wipes of Timeweb Cloud on record: there are too few. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world it runs now was made 39 days 2 hours ago.
Tags
Which tags does Timeweb Cloud carry, and what do they mean?
Tags published by Timeweb Cloud, read by the game's server browser: gmrust (Game mode): Survival, as standard Rust plays it; mp5 (Max players): The server holds 5 slots; ts8 (Group limit): Team cap of 8, which is the game default; v2633 (Protocol): Your game must run protocol 2633 to get in; cs165217 (Build): Game build reading: 165217; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): No region code is set; ^z (Modded): Plugins or settings make this a modded server; ^y (Carbon): Plugin framework in use: Carbon. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Which lists and filters on Rust Metrics show Timeweb Cloud?
On Rust Metrics, Timeweb Cloud sits in these lists: Modded Rust servers, checked live. Check: filters. On the server list it appears under these: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Population
Where does Timeweb Cloud sit in the rankings?
Ranking for Timeweb Cloud: #16,953 on seven-day player hours, top 72% of all ranked servers.
What player count does Timeweb Cloud carry?
Reading for Timeweb Cloud: offline at this moment; last seen 32 days 8 hours ago.
Operator and location
Where does Timeweb Cloud sit?
No region tag on Timeweb Cloud. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Connect using 79.105.116.139:28015.
What Rust version is Timeweb Cloud on?
Rust network protocol 2633 and build 165217 on Windows is the build Timeweb Cloud runs. Matching protocol is required to join. Let Steam update your game.
What is the uptime on Timeweb Cloud, and is it online?
Timeweb Cloud reports offline. The last reading came 32 days 8 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Reading: first seen 25 September 2026, recorded by Rust Metrics.
Map and rules
What settings and rules apply on Timeweb Cloud?
Reading the name gives no gather rate for Timeweb Cloud. 8 players per group, the default value. The mode is survival. Note the following: standard play of gathering, building and raiding. Check: PvP. Fighting and raiding between players are allowed. Plugins or settings change the game, so it is listed as Modded. Plugin count: Carbon. Anti-cheat reading: VAC on, Valve's system.
Which map is live on Timeweb Cloud?
Procedural map on Timeweb Cloud, made by the game's generator.
How to join
How do you connect to Timeweb Cloud?
Press F1 in Rust and enter client.connect 79.105.116.139:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.