Xsnow
Offline 78.99.208.165:28015 checked 39d ago
Server instruments
no direct query in 48 hoursPlayers now
100% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 86/500
- 121/100
- 79/225
- 70/700
- 23/200
- 12/1000
Quick answers
from the figures on this pageReset cycle
How often does Xsnow wipe, and when?
The rhythm of Xsnow's wipes cannot be told yet: too few are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. 54 days 3 hours ago the current world was made.
Tag meanings
How should you read the tags on Xsnow?
These are the tags Xsnow publishes, and the server browser reads them: gmrust (Game mode): Survival, as standard Rust plays it; mp1 (Max players): Slots: 1; ts8 (Group limit): The game default applies: teams of up to 8; v2633 (Protocol): Protocol 2633: join only on the same game version; cs162929 (Build): Game build reading: 162929; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): No region code is set; ^o (Oxide): It runs Oxide, also known as uMod; ^z (Modded): Modded: plugins or settings depart from the stock game. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Which lists and filters on Rust Metrics show Xsnow?
On Rust Metrics, Xsnow sits in these lists: Modded Rust servers, checked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Occupancy
What position does Xsnow hold among Rust servers?
Ranking for Xsnow: #13,269 on seven-day player hours, top – of all ranked servers.
What is the population on Xsnow?
Xsnow is not responding; status offline, last seen 39 days 12 hours ago.
Server details
Which location does Xsnow run from?
No region tag on Xsnow. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. The endpoint you need is 78.99.208.165:28015.
What Rust version is Xsnow on?
Rust network protocol 2633 and build 162929 on Windows is the build Xsnow runs. Matching protocol is required to join. Let Steam update your game.
Is Xsnow up, and how often does it stay up?
Reading: offline. Xsnow last answered 39 days 12 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. The first sighting on Rust Metrics was 13 September 2026.
Rules and settings
What settings and rules apply on Xsnow?
No gather rate appears in the name: Xsnow. The group cap is 8 players, which is the default in the game. Mode check gives survival; the normal game: build, gather, raid. Combat and raiding against other players are on. Plugins or settings change the game, so it is listed as Modded. Check: plugins. It runs Oxide of them. VAC is on. That is Valve's anti-cheat.
Which map is live on Xsnow?
The game generates a procedural map for Xsnow.
Join
What do you do to join Xsnow?
To join: start Rust, press F1 and type client.connect 78.99.208.165:28015. Or press Launch Rust here and Steam opens the game and connects you.