RUST METRICSFlight deck · live data
Data live Servers11,801 Players78,222 Populated3,772 Fresh wipes 3 h109 Scan5 min
‹ All servers78.84.149.234:28015
Offline Full Queue Fresh wipe Wipe due No query

Ilm's Rust Server

Offline 78.84.149.234:28015 checked 1h ago

moddedoxide
COM 1 · connect

Server instruments

no direct query in 48 hours
0 2 5 8 10 PAX 1 /10

Players now

10% full 7-day avg7-day peak
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak 1
Rank#5,557top 25%
Last wipe26d agono schedule published
Next wipe–no rhythm it keeps
Memory–48 h peak 1 players
REC 1

Players

AveragePeak
00.250.50.75121:0007:0015:0000:0008:0019:00

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k29 Sep5 Oct11 Oct16 Oct22 Oct28 Oct

Top 25% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap3.3 daysbetween real wipes
on rhythm20%of its recent wipes
wipe-day peak1players, last three wipes
crowd held67%else halves by day 6

The first 48 hours of its last wipes

Fri 23 OctThu 22 OctMon 19 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 23 Oct, 14:19 UTC5d ago 1 – running 0
Thu 22 Oct, 15:40 UTC6d ago 1 – 0.9 days 0
Mon 19 Oct, 07:24 UTC9d ago 1 held half 3.3 days 0
Wed 7 Oct, 20:02 UTC21d ago 1 halved by day 6 11.5 days 1
Thu 1 Oct, 21:05 UTC FW26d ago 1 held half 6 days 0
Thu 1 Oct, 14:46 UTC27d ago 1 – 0.3 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe timing

What should you expect from wipe day on Ilm's Rust Server?

An average of 1 players came at the busiest on its recent wipes. 0 hours after the wipe, the crowd peaked on the latest wipe. Above half that peak the crowd stayed until the next wipe in 67% of recent wipes. When it didn't hold, by day 6 it fell below half.

What wipe timing does Ilm's Rust Server follow?

No next wipe can be predicted for Ilm's Rust Server, which wipes at irregular times. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world it runs now was made 26 days 23 hours ago.

Lists and filters

How should you read the tags on Ilm's Rust Server?

Tags published by Ilm's Rust Server, read by the game's server browser: gmrust (Game mode): Survival, as standard Rust plays it; mp10 (Max players): 10 slots in total; ts8 (Group limit): Team cap of 8, which is the game default; v2634 (Protocol): Match the game version: protocol 2634 is required; cs166494 (Build): Game build reading: 166494; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): No region code is set; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Plugins or settings make this a modded server. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Which lists and filters on Rust Metrics show Ilm's Rust Server?

On Rust Metrics, Ilm's Rust Server sits in these lists: Modded Rust servers, checked live. Check: filters. On the server list it appears under these: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Population

What position does Ilm's Rust Server hold among Rust servers?

Ranking for Ilm's Rust Server: #5,557 on seven-day player hours, top 25% of all ranked servers.

How full does Ilm's Rust Server get?

Status for Ilm's Rust Server: offline. Last seen 1 hours ago. Check: players over seven days. Average 0, peak 1. The last 48 hours peaked at 02:00 UTC, averaging 1 players at that hour.

Server details

Where does Ilm's Rust Server sit?

No region tag on Ilm's Rust Server. Note: Rust Metrics shows the location a server gives, not where the machine stands. Check: address. It reads 78.84.149.234:28015.

What Rust version is Ilm's Rust Server on?

Rust network protocol 2634 and build 166494 on Windows is the build Ilm's Rust Server runs. Check: protocol. To join, your game must match; Steam handles the update.

What is the uptime on Ilm's Rust Server, and is it online?

Check: connection. Ilm's Rust Server is offline at this moment. Last contact was 1 hours ago. Uptime for the last 7 full days: 135 of 168 hours, or 80%. Check: first contact. Rust Metrics logged it on 29 September 2026.

Rules and settings

How is Ilm's Rust Server configured, and what rules are in force?

Check: gather rate. The name Ilm's Rust Server does not state one. 8 players per group, the default value. The mode is survival. Note the following: gather, build and raid, as the game normally runs. Check: PvP. Fighting and raiding between players are allowed. Plugins or settings change the game, so it is listed as Modded. Oxide plugins are running. Anti-cheat reading: VAC off, Valve's system.

How to join

How can you get onto Ilm's Rust Server?

To join: start Rust, press F1 and type client.connect 78.84.149.234:28015. Or press Launch Rust here and Steam opens the game and connects you.

PLACARDS

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs166494,ts8,^o^z

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp10
Max players 10 slots in total.
ts8
Group limit Team cap of 8, which is the game default.
v2634
Protocol Match the game version: protocol 2634 is required.
cs166494
Build Game build reading: 166494.
ptrak
Networking This is RakNet, Rust's usual network layer.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Check: framework. Oxide (uMod) handles plugins.
^z
Modded Plugins or settings make this a modded server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.