Homelab Modded Rust
Offline 78.62.255.59:28015 checked 22d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 157/500
- 130/100
- 184/225
- 111/700
- 8/200
- 45/1000
Quick answers
from the figures on this pageWipe schedule
How often does Homelab Modded Rust wipe, and when?
The rhythm of Homelab Modded Rust's wipes cannot be told yet: too few are on record. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world it runs now was made 23 days 1 hours ago.
Lists and filters
How should you read the tags on Homelab Modded Rust?
These are the tags Homelab Modded Rust publishes, and the server browser reads them: gmrust (Game mode): The game mode is plain Rust survival; mp8 (Max players): The server holds 8 slots; ts8 (Group limit): Team cap of 8, which is the game default; v2634 (Protocol): Protocol 2634: join only on the same game version; cs166652 (Build): Build 166652; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): The region field is empty; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Check: category. Modded, because plugins or settings alter the game. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Where does Homelab Modded Rust appear in Rust Metrics lists and filters?
On Rust Metrics, Homelab Modded Rust sits in these lists: Modded Rust servers, checked live. Reading: server list filters. It comes up under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Population
What position does Homelab Modded Rust hold among Rust servers?
Ranking for Homelab Modded Rust: #15,971 on seven-day player hours, top 71% of all ranked servers.
What player count does Homelab Modded Rust carry?
Homelab Modded Rust is not responding; status offline, last seen 22 days 18 hours ago.
Operator and location
What location is Homelab Modded Rust hosted in?
No region comes from Homelab Modded Rust. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Connect using 78.62.255.59:28015.
What Rust version is Homelab Modded Rust on?
Reading: Homelab Modded Rust, Rust network protocol 2634 and build 166652, Linux. Matching protocol is required to join. Let Steam update your game.
What is the uptime on Homelab Modded Rust, and is it online?
Check: connection. Homelab Modded Rust is offline at this moment. Last contact was 22 days 18 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. Check: first contact. Rust Metrics logged it on 5 October 2026.
Rules and settings
What settings and rules apply on Homelab Modded Rust?
Check: gather rate. The name Homelab Modded Rust does not state one. No limit is set beyond the default. Groups take up to 8 players. survival, the normal game: build, gather, raid — that is the game mode. Check: PvP. Fighting and raiding between players are allowed. Plugins or settings change the game, so it is listed as Modded. Oxide plugins are running. Check: anti-cheat. VAC, Valve's system, is on.
What map is Homelab Modded Rust on?
Procedural map on Homelab Modded Rust, made by the game's generator.
Join
How can you get onto Homelab Modded Rust?
To join: start Rust, press F1 and type client.connect 78.62.255.59:28015. Or press Launch Rust here and Steam opens the game and connects you.