Arvexis plugins LOCAL DEV
Offline 78.61.68.55:28115 checked 11d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 53/500
- 131/100
- 47/225
- 54/700
- 8/200
- 8/1000
Quick answers
from the figures on this pageWipe schedule
When does Arvexis plugins LOCAL DEV wipe?
Its rhythm cannot be told from the wipes of Arvexis plugins LOCAL DEV on record: there are too few. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. 12 days 4 hours ago the current world was made.
Tags
Which tags does Arvexis plugins LOCAL DEV carry, and what do they mean?
Tags published by Arvexis plugins LOCAL DEV, read by the game's server browser: gmrust (Game mode): The game mode is plain Rust survival; mp4 (Max players): 4 slots in total; ts8 (Group limit): The game default applies: teams of up to 8; v2634 (Protocol): Your game must run protocol 2634 to get in; cs167231 (Build): The server runs game build 167231; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): The region field is empty; ^z (Modded): Modded: plugins or settings depart from the stock game; ^y (Carbon): Plugin framework in use: Carbon. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Where does Arvexis plugins LOCAL DEV appear in Rust Metrics lists and filters?
These Rust Metrics lists carry Arvexis plugins LOCAL DEV: Modded Rust servers, checked live. Reading: server list filters. It comes up under Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Player count
What position does Arvexis plugins LOCAL DEV hold among Rust servers?
Player hours over seven days put Arvexis plugins LOCAL DEV at #15,210, in the top 70% of all ranked servers.
What is the population on Arvexis plugins LOCAL DEV?
Reading for Arvexis plugins LOCAL DEV: offline at this moment; last seen 11 days 6 hours ago.
Server details
What location is Arvexis plugins LOCAL DEV hosted in?
Reading: location. Arvexis plugins LOCAL DEV gives no region. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Check: address. It reads 78.61.68.55:28115.
What Rust version is Arvexis plugins LOCAL DEV on?
Version check: Rust network protocol 2634 and build 167231 on Windows, run by Arvexis plugins LOCAL DEV. Matching protocol is required to join. Let Steam update your game.
How reliable is Arvexis plugins LOCAL DEV, and is it online now?
Arvexis plugins LOCAL DEV reports offline. The last reading came 11 days 6 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Check: first contact. Rust Metrics logged it on 17 October 2026.
Rules and settings
What rules does Arvexis plugins LOCAL DEV enforce, and what are its settings?
Reading the name gives no gather rate for Arvexis plugins LOCAL DEV. 8 players per group, the default value. The mode is survival. Note the following: gather, build and raid, as the game normally runs. Combat and raiding against other players are on. Plugins or settings change the game, so it is listed as Modded. Carbon plugins are running. Check: anti-cheat. VAC, Valve's system, is on.
What map is Arvexis plugins LOCAL DEV on?
Procedural map on Arvexis plugins LOCAL DEV, made by the game's generator.
How to join
What do you do to join Arvexis plugins LOCAL DEV?
Press F1 in Rust and enter client.connect 78.61.68.55:28115. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.