RUST METRICSFlight deck · live data
Data live Servers11,747 Players54,200 Populated3,368 Fresh wipes 3 h130 Scan5 min
‹ All servers78.61.68.55:28115
Offline Full Queue Fresh wipe Wipe due No query

Arvexis plugins LOCAL DEV

Offline 78.61.68.55:28115 checked 11d ago

moddedcarbon
COM 1 · connect

Server instruments

no direct query in 48 hours
0 1 2 3 4 PAX 0 /4

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#15,210top 70%
Last wipe12d agono schedule published
Next wipe–no wipe seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k17 Oct18 Oct20 Oct21 Oct23 Oct24 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe schedule

When does Arvexis plugins LOCAL DEV wipe?

Its rhythm cannot be told from the wipes of Arvexis plugins LOCAL DEV on record: there are too few. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. 12 days 4 hours ago the current world was made.

Tags

Which tags does Arvexis plugins LOCAL DEV carry, and what do they mean?

Tags published by Arvexis plugins LOCAL DEV, read by the game's server browser: gmrust (Game mode): The game mode is plain Rust survival; mp4 (Max players): 4 slots in total; ts8 (Group limit): The game default applies: teams of up to 8; v2634 (Protocol): Your game must run protocol 2634 to get in; cs167231 (Build): The server runs game build 167231; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): The region field is empty; ^z (Modded): Modded: plugins or settings depart from the stock game; ^y (Carbon): Plugin framework in use: Carbon. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Where does Arvexis plugins LOCAL DEV appear in Rust Metrics lists and filters?

These Rust Metrics lists carry Arvexis plugins LOCAL DEV: Modded Rust servers, checked live. Reading: server list filters. It comes up under Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Player count

What position does Arvexis plugins LOCAL DEV hold among Rust servers?

Player hours over seven days put Arvexis plugins LOCAL DEV at #15,210, in the top 70% of all ranked servers.

What is the population on Arvexis plugins LOCAL DEV?

Reading for Arvexis plugins LOCAL DEV: offline at this moment; last seen 11 days 6 hours ago.

Server details

What location is Arvexis plugins LOCAL DEV hosted in?

Reading: location. Arvexis plugins LOCAL DEV gives no region. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Check: address. It reads 78.61.68.55:28115.

What Rust version is Arvexis plugins LOCAL DEV on?

Version check: Rust network protocol 2634 and build 167231 on Windows, run by Arvexis plugins LOCAL DEV. Matching protocol is required to join. Let Steam update your game.

How reliable is Arvexis plugins LOCAL DEV, and is it online now?

Arvexis plugins LOCAL DEV reports offline. The last reading came 11 days 6 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Check: first contact. Rust Metrics logged it on 17 October 2026.

Rules and settings

What rules does Arvexis plugins LOCAL DEV enforce, and what are its settings?

Reading the name gives no gather rate for Arvexis plugins LOCAL DEV. 8 players per group, the default value. The mode is survival. Note the following: gather, build and raid, as the game normally runs. Combat and raiding against other players are on. Plugins or settings change the game, so it is listed as Modded. Carbon plugins are running. Check: anti-cheat. VAC, Valve's system, is on.

What map is Arvexis plugins LOCAL DEV on?

Procedural map on Arvexis plugins LOCAL DEV, made by the game's generator.

How to join

What do you do to join Arvexis plugins LOCAL DEV?

Press F1 in Rust and enter client.connect 78.61.68.55:28115. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.

PLACARDS

Server tags

what each one means

Published as mp4,ptrak,$r?,v2634,gmrust,cs167231,ts8,^z,^y

Game

gmrust
Game mode The game mode is plain Rust survival.
mp4
Max players 4 slots in total.
ts8
Group limit The game default applies: teams of up to 8.
v2634
Protocol Your game must run protocol 2634 to get in.
cs167231
Build The server runs game build 167231.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code The region field is empty.

Mods and access

^z
Modded Modded: plugins or settings depart from the stock game.
^y
Carbon Plugin framework in use: Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.