Server name on in-game server list
Online 78.58.10.138:28015 checked 8m ago
Server instruments
no direct query in 48 hoursPlayers now
20% full 7-day avg7-day peakServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 36% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 27 Oct, 08:15 UTC2d ago | 1 | – | running | 0 |
| Wed 21 Oct, 19:07 UTC7d ago | 1 | – | 5.5 days | 1 |
| Sun 18 Oct, 06:12 UTC11d ago | 1 | held half | 3.5 days | 1 |
| Fri 2 Oct, 04:44 UTC27d ago | 1 | halved by day 8 | 16.1 days | 0 |
| Sat 26 Sep, 07:31 UTC33d ago | 1 | held half | 5.9 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 192/500
- 121/100
- 0/225
- 80/700
- 36/200
- 277/700
Quick answers
from the figures on this pageWipe timing
What happens on Server name on in-game server list when wipe day comes?
An average of 1 players came at the busiest on its recent wipes. 0 hours after the wipe, the crowd peaked on the latest wipe. The crowd stayed above half that peak until the next wipe in 67% of its recent wipes. When it didn't hold, by day 8 it fell below half.
What wipe timing does Server name on in-game server list follow?
No next wipe can be predicted for Server name on in-game server list, which wipes at irregular times. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world in play was created 2 days 5 hours ago.
Lists and filters
How should you read the tags on Server name on in-game server list?
Check: tags. The game's server browser reads gmrust (Game mode): The game mode is plain Rust survival; mp5 (Max players): The server holds 5 slots; ts8 (Group limit): Team cap of 8, which is the game default; v2635 (Protocol): Match the game version: protocol 2635 is required; cs168909 (Build): Build 168909; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): No region code is set; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Modded: plugins or settings depart from the stock game from Server name on in-game server list. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Which lists and filters on Rust Metrics show Server name on in-game server list?
Rust Metrics lists featuring Server name on in-game server list: Modded Rust servers, checked live. Check: filters. On the server list it appears under these: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.
Population
Where does Server name on in-game server list sit in the rankings?
Ranking for Server name on in-game server list: #8,023 on seven-day player hours, top 36% of all ranked servers.
What is the population on Server name on in-game server list?
1 of 5 slots are filled on Server name on in-game server list right now. Seven-day check: 1 players on average. Peak reading: 1. Check: 48-hour peak. 07:00 UTC, 1 players on average.
Operator and location
What location is Server name on in-game server list hosted in?
Reading: location. Server name on in-game server list gives no region. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Connect using 78.58.10.138:28015.
What Rust version is Server name on in-game server list on?
Rust network protocol 2635 and build 168909 on Windows is the build Server name on in-game server list runs. Check: protocol. To join, your game must match; Steam handles the update.
What is the uptime on Server name on in-game server list, and is it online?
Reading: online. Server name on in-game server list answers right now. Reading: 6% uptime over the last 7 full days. It was up 10 of 168 hours. Check: first contact. Rust Metrics logged it on 13 September 2026.
Settings and map
What rules does Server name on in-game server list enforce, and what are its settings?
Check: gather rate. The name Server name on in-game server list does not state one. 8 players per group, the default value. The mode is survival. Note the following: gather, build and raid, as the game normally runs. Check: PvP. Fighting and raiding between players are allowed. The server browser lists it as Modded, where plugins or settings change how the game plays. Plugin count: Oxide. Anti-cheat reading: VAC off, Valve's system.
How to join
How can you get onto Server name on in-game server list?
Press F1 in Rust and enter client.connect 78.58.10.138:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.