Sandbox and Testserver
Offline EU 78.54.98.146:28015 checked 40d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers, top 87% in EU. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 11h. The force wipe
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 2/50
- 1/200
- 0/100
- 2/100
- 4/200
- 2/20
Quick answers
from the figures on this pageWipe timing
What wipe timing does Sandbox and Testserver follow?
An estimate from the force wipe gives Sandbox and Testserver's next wipe. Force wipe falls on Thursday 5 November at 19:00 UTC. Every Rust server wipes then; yours included. The world it runs now was made 40 days 11 hours ago. The tags state a wipe schedule of one wipe a month.
Tag meanings
How should you read the tags on Sandbox and Testserver?
These are the tags Sandbox and Testserver publishes, and the server browser reads them: gmrust (Game mode): The game mode is plain Rust survival; mp50 (Max players): The server holds 50 slots; ts8 (Group limit): Team cap of 8, which is the game default; v2633 (Protocol): Protocol 2633: join only on the same game version; cs164530 (Build): Game build reading: 164530; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): No region code is set; ^m (Monthly): Check: wipe cycle. Monthly, alongside Facepunch's force wipe; ^p (PvE): Check: mode. PvE, so the world supplies the danger, not other players; ^z (Modded): Modded: plugins or settings depart from the stock game; ^y (Carbon): Plugin framework in use: Carbon; EU (Europe): Its browser listing: Europe. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Where does Sandbox and Testserver appear in Rust Metrics lists and filters?
These Rust Metrics lists carry Sandbox and Testserver: EU Rust servers, checked, Modded Rust servers, checked live, Build and creative servers and Rust PvE servers. These filters bring it up on the server list: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.
Occupancy
What position does Sandbox and Testserver hold among Rust servers?
Top 71% of all ranked servers: Sandbox and Testserver takes #15,471 on seven-day player hours and #2,524 in Europe.
How full does Sandbox and Testserver get?
Status for Sandbox and Testserver: offline. Last seen 40 days 6 hours ago.
Server details
Which location does Sandbox and Testserver run from?
Sandbox and Testserver gives Europe as its location, with the EU tag. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Connect using 78.54.98.146:28015.
What Rust version is Sandbox and Testserver on?
Rust network protocol 2633 and build 164530 on Windows is the build Sandbox and Testserver runs. Matching protocol is required to join. Let Steam update your game.
Is Sandbox and Testserver up, and how often does it stay up?
Reading: offline. Sandbox and Testserver last answered 40 days 6 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. The first sighting on Rust Metrics was 18 September 2026.
Map and rules
What settings and rules apply on Sandbox and Testserver?
No gather rate appears in the name: Sandbox and Testserver. The group cap is 8 players, which is the default in the game. Mode check gives pve; fighting between players is off. Listing: Modded. Plugins or settings change the game. Carbon plugins are running. Check: anti-cheat. VAC, Valve's system, is on.
What map is Sandbox and Testserver on?
Check: map. Procedural, size 3,500, seed 1337, generated by the game on Sandbox and Testserver. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page. Read the map name: Developer Map..
How to join
How do you connect to Sandbox and Testserver?
Press F1 in Rust and enter client.connect 78.54.98.146:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect. You can find its website at https://times-beyond-cobalt.de.
