Die Welt
Offline 78.54.139.75:28015 checked 20d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 55/500
- 124/100
- 81/225
- 29/700
- 3/200
- 6/1000
Quick answers
from the figures on this pageReset cycle
How often does Die Welt wipe, and when?
Its rhythm cannot be told from the wipes of Die Welt on record: there are too few. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world it runs now was made 26 days 12 hours ago.
Tags
Which tags does Die Welt carry, and what do they mean?
Tags published by Die Welt, read by the game's server browser: gmrust (Game mode): Survival, as standard Rust plays it; mp500 (Max players): The server holds 500 slots; ts8 (Group limit): Team cap of 8, which is the game default; v2634 (Protocol): Your game must run protocol 2634 to get in; cs166586 (Build): Build 166586; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): No region code is set; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Plugins or settings make this a modded server. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Which lists and filters on Rust Metrics show Die Welt?
These Rust Metrics lists carry Die Welt: Modded Rust servers, checked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Player count
What position does Die Welt hold among Rust servers?
Ranking for Die Welt: #15,842 on seven-day player hours, top 72% of all ranked servers.
What is the population on Die Welt?
Die Welt is not responding; status offline, last seen 20 days 7 hours ago.
Server
Which location does Die Welt run from?
No region tag on Die Welt. Note: Rust Metrics shows the location a server gives, not where the machine stands. Connect using 78.54.139.75:28015.
What Rust version is Die Welt on?
Reading: Die Welt, Rust network protocol 2634 and build 166586, Windows. Check: protocol. To join, your game must match; Steam handles the update.
How reliable is Die Welt, and is it online now?
Reading: offline. Die Welt last answered 20 days 7 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. The first sighting on Rust Metrics was 8 October 2026.
Map and rules
What rules does Die Welt enforce, and what are its settings?
Reading the name gives no gather rate for Die Welt. The group cap is 8 players, which is the default in the game. The mode is survival. Note the following: standard play of gathering, building and raiding. Players can raid each other and fight. That is permitted here. The server browser lists it as Modded, where plugins or settings change how the game plays. Oxide plugins are running. Anti-cheat reading: VAC on, Valve's system.
Which map is live on Die Welt?
The game generates a procedural map for Die Welt.
Join
What do you do to join Die Welt?
Press F1 in Rust and enter client.connect 78.54.139.75:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.