RUST METRICSFlight deck · live data
Data live Servers11,882 Players97,865 Populated3,914 Fresh wipes 3 h398 Scan5 min
‹ All servers78.46.106.155:28019
Online Full Queue Fresh wipe Wipe due No query

Celestial Rust PvE 2 x10 RAIDABLE BASES|TP|HOMES|KITS|+MORE

Online EU 78.46.106.155:28019 checked 8m ago

10x biweekly wipes moddedoxidepve
COM 1 · connect

Server instruments

last reading Thu 15:00 UTC
0 25 50 75 100 PAX 4 /100

Players now

4% full 7-day avg7-day peak
0 10 30 60 120 256 FPS 50 SERVER FPS

Server fps

48 h low 44 · below 20 is lag, below 10 is bad
0 100 200 300 400 ENT 187,826 ×1000

Entities

48 h range 161,980–188,574 · memory 4,700 MB
1239 ET SINCE RESTART 10:01

Uptime

10 h 1 min since its last restart, at the last reading
7-day average2peak 6
Rank#2,137top 10% · #821 in EU
Last wipe10d agobiweekly schedule
Next wipe3d 2hSun 1 Nov, 19:00 UTC
Memory4,700MB48 h peak 5 players
REC 1

Players

AveragePeak
0246817:0002:0011:0021:0006:0015:00

Hourly average and peak, UTC.

REC 2

Server performance

02040608017:0002:0011:0021:0006:0015:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 10% of all ranked servers, top 28% in EU. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

from its schedule tag

Next wipe Sunday 1 November, 19:00 UTC, in 3d 2h. Its biweekly schedule tag · low confidence

usual gap15.5 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak7players, last three wipes
crowd held0%else halves by day 3.5

Coming wipes

  1. WPT 1Sun 1 Nov, 19:00 UTC3d 2h
  2. WPT 2Thu 5 Nov, 19:00 UTC7d 2hFW
  3. WPT 3Sun 15 Nov, 19:00 UTC17d 2h
  4. WPT 4Sun 29 Nov, 19:00 UTC31d 2h
  5. WPT 5Thu 3 Dec, 19:00 UTC35d 2hFW

The first 48 hours of its last wipes

Sun 18 OctThu 1 OctThu 17 Sep
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 5, 18 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 18 Oct, 19:00 UTC10d ago 5 – running 1
Thu 1 Oct, 18:01 UTC FW27d ago 8 halved by day 3 17 days 0
Thu 17 Sep, 18:05 UTC41d ago 7 halved by day 4 14 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe timing

What happens on Celestial Rust PvE 2 x10 RAIDABLE BASES|TP|HOMES|KITS|+MORE when wipe day comes?

The busiest point of its recent wipes drew 7 players on average. Peak crowd on the latest wipe: 18 hours in. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. It fell below half by day 3.5 when it didn't.

How often does Celestial Rust PvE 2 x10 RAIDABLE BASES|TP|HOMES|KITS|+MORE wipe, and when?

The prediction follows its tag, because too few of Celestial Rust PvE 2 x10 RAIDABLE BASES|TP|HOMES|KITS|+MORE's wipes are on record to confirm its schedule. Sunday 1 November at 19:00 UTC is when its next wipe is due. 10 days 21 hours ago the current world was made. A wipe schedule of every two weeks is published in its tags.

Tag meanings

How should you read the tags on Celestial Rust PvE 2 x10 RAIDABLE BASES|TP|HOMES|KITS|+MORE?

Check: tags. The game's server browser reads gmrust (Game mode): Survival, as standard Rust plays it; mp100 (Max players): 100 slots in total; ts8 (Group limit): Team cap of 8, which is the game default; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): The server runs game build 168909; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): No region code is set; ^b (Biweekly): Two-week wipe schedule; ^p (PvE): There is no player-on-player combat here; the danger comes from the world; ^o (Oxide): It runs Oxide, also known as uMod; ^z (Modded): Check: category. Modded, because plugins or settings alter the game; EU (Europe): The server browser files it under Europe from Celestial Rust PvE 2 x10 RAIDABLE BASES|TP|HOMES|KITS|+MORE. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Where does Celestial Rust PvE 2 x10 RAIDABLE BASES|TP|HOMES|KITS|+MORE appear in Rust Metrics lists and filters?

On Rust Metrics, Celestial Rust PvE 2 x10 RAIDABLE BASES|TP|HOMES|KITS|+MORE sits in these lists: 10x Rust servers, EU Rust servers, checked, Modded Rust servers, checked live and Rust PvE servers. Reading: server list filters. It comes up under Region: Europe; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks; Gather rate: 10x.

Population

What position does Celestial Rust PvE 2 x10 RAIDABLE BASES|TP|HOMES|KITS|+MORE hold among Rust servers?

Ranked by seven-day player hours, Celestial Rust PvE 2 x10 RAIDABLE BASES|TP|HOMES|KITS|+MORE sits at #2,137 and #821 in Europe, inside the top 10%.

What is the population on Celestial Rust PvE 2 x10 RAIDABLE BASES|TP|HOMES|KITS|+MORE?

Current headcount on Celestial Rust PvE 2 x10 RAIDABLE BASES|TP|HOMES|KITS|+MORE: 4 players, 100 slots available. Seven-day check: 2 players on average. Peak reading: 6. Average at the busiest hour was 4 players, at 19:00 UTC over the last 48 hours.

Operator and location

What location is Celestial Rust PvE 2 x10 RAIDABLE BASES|TP|HOMES|KITS|+MORE hosted in?

Reading: location. The EU tag puts Celestial Rust PvE 2 x10 RAIDABLE BASES|TP|HOMES|KITS|+MORE in Europe. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Connect using 78.46.106.155:28019.

What Rust version is Celestial Rust PvE 2 x10 RAIDABLE BASES|TP|HOMES|KITS|+MORE on?

Reading: Celestial Rust PvE 2 x10 RAIDABLE BASES|TP|HOMES|KITS|+MORE, Rust network protocol 2635 and build 168909, Linux. Check: protocol. To join, your game must match; Steam handles the update.

Is performance on Celestial Rust PvE 2 x10 RAIDABLE BASES|TP|HOMES|KITS|+MORE within range?

Over the last 48 hours the average was 50 server fps; the floor was 44. Reading: 188,574 entities at the highest. That covers buildings, deployables and everything else. Memory peak: 6,160 MB. Lag, as players feel it, is low fps plus a climbing entity count.

How reliable is Celestial Rust PvE 2 x10 RAIDABLE BASES|TP|HOMES|KITS|+MORE, and is it online now?

Reading: online. Celestial Rust PvE 2 x10 RAIDABLE BASES|TP|HOMES|KITS|+MORE answers right now. Check: restart. The uptime it reports puts the last restart about 10 hours ago. Reading: 99% uptime over the last 7 full days. It was up 167 of 168 hours. The first sighting on Rust Metrics was 13 September 2026.

Settings and map

What settings and rules apply on Celestial Rust PvE 2 x10 RAIDABLE BASES|TP|HOMES|KITS|+MORE?

Gather rate check: 10x. That comes from the name Celestial Rust PvE 2 x10 RAIDABLE BASES|TP|HOMES|KITS|+MORE. No limit is set beyond the default. Groups take up to 8 players. pve, no combat against other players — that is the game mode. The server browser lists it as Modded, where plugins or settings change how the game plays. Oxide plugins are running. Anti-cheat reading: VAC on, Valve's system.

What map is Celestial Rust PvE 2 x10 RAIDABLE BASES|TP|HOMES|KITS|+MORE on?

From seed 1207910486, the game generates the procedural map on Celestial Rust PvE 2 x10 RAIDABLE BASES|TP|HOMES|KITS|+MORE. Its size is 5,000. The map repeats when size and seed match. Open it on RustMaps from this page. Map name, as listed: Custom Map.

Join

What do you do to join Celestial Rust PvE 2 x10 RAIDABLE BASES|TP|HOMES|KITS|+MORE?

Press F1 in Rust and enter client.connect 78.46.106.155:28019. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect. You can find its website at https://celestialrust.co.uk.

PLACARDS

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^b,EU,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp100
Max players 100 slots in total.
ts8
Group limit Team cap of 8, which is the game default.
v2635
Protocol Your game must run protocol 2635 to get in.
cs168909
Build The server runs game build 168909.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code No region code is set.

Wipe schedule

^b
Biweekly Two-week wipe schedule.

Gameplay

^p
PvE There is no player-on-player combat here; the danger comes from the world.

Mods and access

^o
Oxide It runs Oxide, also known as uMod.
^z
Modded Check: category. Modded, because plugins or settings alter the game.

Region

EU
Europe The server browser files it under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.