RUST METRICSFlight deck · live data
Data live Servers11,856 Players101,030 Populated3,903 Fresh wipes 3 h542 Scan5 min
‹ All servers78.43.163.106:27016
Offline Full Queue Fresh wipe Wipe due No query

Micha & Friends | Funserver

Offline 78.43.163.106:27016 checked 31d ago

moddedcarbon
COM 1 · connect

Server instruments

no direct query in 48 hours
0 2 5 8 10 PAX 0 /10

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#16,943top 71%
Last wipe43d agono schedule published
Next wipe–no wipe seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep23 Sep26 Sep28 Sep1 Oct4 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe timing

What wipe timing does Micha & Friends | Funserver follow?

Its rhythm cannot be told from the wipes of Micha & Friends | Funserver on record: there are too few. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. 43 days 12 hours ago the current world was made.

Tags

How should you read the tags on Micha & Friends | Funserver?

Check: tags. The game's server browser reads gmrust (Game mode): The game mode is plain Rust survival; mp10 (Max players): 10 slots in total; ts8 (Group limit): Team cap of 8, which is the game default; v2633 (Protocol): Your game must run protocol 2633 to get in; cs165217 (Build): Game build reading: 165217; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): No region code is set; ^z (Modded): Check: category. Modded, because plugins or settings alter the game; ^y (Carbon): Carbon handles the plugins here from Micha & Friends | Funserver. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Which lists and filters on Rust Metrics show Micha & Friends | Funserver?

These Rust Metrics lists carry Micha & Friends | Funserver: Modded Rust servers, checked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Population

What position does Micha & Friends | Funserver hold among Rust servers?

Player hours over seven days put Micha & Friends | Funserver at #16,943, in the top 71% of all ranked servers.

What player count does Micha & Friends | Funserver carry?

Micha & Friends | Funserver is not responding; status offline, last seen 31 days 23 hours ago.

Server

What location is Micha & Friends | Funserver hosted in?

Reading: location. Micha & Friends | Funserver gives no region. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Connect using 78.43.163.106:27016.

What Rust version is Micha & Friends | Funserver on?

Version check: Rust network protocol 2633 and build 165217 on Linux, run by Micha & Friends | Funserver. Matching protocol is required to join. Let Steam update your game.

Is Micha & Friends | Funserver up, and how often does it stay up?

Reading: offline. Micha & Friends | Funserver last answered 31 days 23 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. The first sighting on Rust Metrics was 16 September 2026.

Rules and settings

What rules does Micha & Friends | Funserver enforce, and what are its settings?

Reading the name gives no gather rate for Micha & Friends | Funserver. 8 players per group, the default value. Mode check gives survival; the normal game: build, gather, raid. Check: PvP. Fighting and raiding between players are allowed. The server browser lists it as Modded, where plugins or settings change how the game plays. Plugin count: Carbon. Anti-cheat reading: VAC on, Valve's system.

Which map is live on Micha & Friends | Funserver?

The game generates a procedural map for Micha & Friends | Funserver.

Join

How do you connect to Micha & Friends | Funserver?

To join: start Rust, press F1 and type client.connect 78.43.163.106:27016. Or press Launch Rust here and Steam opens the game and connects you.

PLACARDS

Server tags

what each one means

Published as mp10,ptrak,$r?,v2633,gmrust,cs165217,ts8,^z,^y

Game

gmrust
Game mode The game mode is plain Rust survival.
mp10
Max players 10 slots in total.
ts8
Group limit Team cap of 8, which is the game default.
v2633
Protocol Your game must run protocol 2633 to get in.
cs165217
Build Game build reading: 165217.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code No region code is set.

Mods and access

^z
Modded Check: category. Modded, because plugins or settings alter the game.
^y
Carbon Carbon handles the plugins here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.