RUST METRICSFlight deck · live data
Data live Servers11,699 Players38,680 Populated2,939 Fresh wipes 3 h94 Scan5 min
‹ All servers78.29.14.210:28015
Online Full Queue Fresh wipe Wipe due No query

Classic|No mods[Viking]

Online 78.29.14.210:28015 checked 12m ago

biweekly wipes vanillaoxide
COM 1 · connect

Server instruments

last reading Thu 00:00 UTC
0 25 50 75 100 PAX 0 /100

Players now

0% full 7-day avg7-day peak
0 10 30 60 120 256 FPS 111 SERVER FPS

Server fps

48 h low 10 · below 20 is lag, below 10 is bad
0 50 100 150 200 ENT 119,511 ×1000

Entities

48 h range 118,158–122,504 · memory 2,597 MB
1239 ET SINCE RESTART 00:45

Uptime

0 h 45 min since its last restart, at the last reading
7-day average2peak 11
Rank#2,181top 10%
Last wipe5d agobiweekly schedule
Next wipe7d 16hThu 5 Nov, 19:00 UTC FW
Memory2,597MB48 h peak 10 players
REC 1

Players

AveragePeak
02.557.51003:0012:0021:0005:0014:0000:00

Hourly average and peak, UTC.

REC 2

Server performance

05010015020003:0012:0021:0005:0014:0000:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 10% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

from its schedule tag

Next wipe Thursday 5 November, 19:00 UTC, in 7d 16h. The force wipe · high confidence

usual gap14 daysbetween real wipes
on rhythm67%of its recent wipes
wipe-day peak7players, last three wipes
crowd held33%else halves by day 8.5

Coming wipes

  1. WPT 1Thu 5 Nov, 19:00 UTC7d 16hFW
  2. WPT 2Fri 6 Nov, 06:25 UTC8d 4h
  3. WPT 3Fri 20 Nov, 06:25 UTC22d 4h
  4. WPT 4Thu 3 Dec, 19:00 UTC35d 16hFW
  5. WPT 5Fri 4 Dec, 06:25 UTC36d 4h

The first 48 hours of its last wipes

Fri 23 OctThu 15 OctThu 1 Oct
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 7, 28 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 23 Oct, 06:25 UTC5d ago 7 – running 0
Thu 15 Oct, 23:09 UTC13d ago 7 held half 7.3 days 0
Thu 1 Oct, 23:18 UTC FW27d ago 8 halved by day 11 14 days 0
Thu 17 Sep, 23:15 UTC41d ago 5 halved by day 6 14 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

What happens on Classic|No mods[Viking] when wipe day comes?

At their busiest, its recent wipes drew 7 players on average. After the latest wipe, numbers topped out at 28 hours. The crowd stayed above half that peak until the next wipe in 33% of its recent wipes. When it didn't hold, by day 8.5 it fell below half.

How often does Classic|No mods[Viking] wipe, and when?

The prediction follows its tag, because too few of Classic|No mods[Viking]'s wipes are on record to confirm its schedule. Force wipe falls on Thursday 5 November at 19:00 UTC. Every Rust server wipes then; yours included. The world in play was created 5 days 19 hours ago. Its tags publish a wipe schedule of one wipe every two weeks.

Lists and filters

Which tags does Classic|No mods[Viking] carry, and what do they mean?

These are the tags Classic|No mods[Viking] publishes, and the server browser reads them: gmrust (Game mode): Survival, as standard Rust plays it; mp100 (Max players): 100 slots in total; ts8 (Group limit): Default limit in force: 8 per team; v2635 (Protocol): Match the game version: protocol 2635 is required; cs168909 (Build): The server runs game build 168909; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): No region code is set; ^b (Biweekly): It wipes once a fortnight; ^v (Vanilla): Unmodified from Facepunch's release: no altered rates, no kits, no extra rules; ^o (Oxide): Plugin framework in use: Oxide (uMod). Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Where does Classic|No mods[Viking] appear in Rust Metrics lists and filters?

On Rust Metrics, Classic|No mods[Viking] sits in these lists: Rust community servers: live readings and Vanilla Rust servers, live. These filters bring it up on the server list: Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Server tag: Biweekly ^b, Vanilla ^v and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last week.

Player count

What position does Classic|No mods[Viking] hold among Rust servers?

Player hours over seven days put Classic|No mods[Viking] at #2,181, in the top 10% of all ranked servers.

What player count does Classic|No mods[Viking] carry?

Current headcount on Classic|No mods[Viking]: 0 players, 100 slots available. Seven-day check: 2 players on average. Peak reading: 11. Average at the busiest hour was 8 players, at 09:00 UTC over the last 48 hours.

Server details

Where does Classic|No mods[Viking] sit?

No region tag on Classic|No mods[Viking]. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Check: address. It reads 78.29.14.210:28015.

What Rust version is Classic|No mods[Viking] on?

Reading: Classic|No mods[Viking], Rust network protocol 2635 and build 168909, Linux. Check: protocol. To join, your game must match; Steam handles the update.

Is performance on Classic|No mods[Viking] within range?

Check: fps. Average 94 server fps over the last 48 hours, low of 10. Within range. Peak entity count: 122,504. Buildings, deployables and all else included. Memory peak: 4,754 MB. What players call lag comes from low fps and an entity count on the rise.

Is Classic|No mods[Viking] up, and how often does it stay up?

Classic|No mods[Viking] reports online. Status: normal. Check: restart. The uptime it reports puts the last restart about 45 minutes ago. Reading: 96% uptime over the last 7 full days. It was up 161 of 168 hours. Reading: first seen 13 September 2026, recorded by Rust Metrics.

Map and rules

What rules does Classic|No mods[Viking] enforce, and what are its settings?

No gather rate appears in the name: Classic|No mods[Viking]. 8 players per group, the default value. survival, gather, build and raid, as the game normally runs — that is the game mode. Check: PvP. Fighting and raiding between players are allowed. Under Community in the server browser you will find it. Check: plugins. It runs Oxide of them. Vanilla is the label it uses: unmodified from Facepunch's release: no altered rates, no kits, no extra rules. Check: anti-cheat. VAC, Valve's system, is on.

Which map is live on Classic|No mods[Viking]?

Size 4,500 and seed 1317874501: the game generates the procedural map on Classic|No mods[Viking] from them. The map repeats when size and seed match. Open it on RustMaps from this page.

Join

What do you do to join Classic|No mods[Viking]?

To join: start Rust, press F1 and type client.connect 78.29.14.210:28015. Or press Launch Rust here and Steam opens the game and connects you. You can find its website at https://m.vk.com/rust_vikings.

PLACARDS

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^b,^v,gmrust,cs168909,ts8,^o

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp100
Max players 100 slots in total.
ts8
Group limit Default limit in force: 8 per team.
v2635
Protocol Match the game version: protocol 2635 is required.
cs168909
Build The server runs game build 168909.
ptrak
Networking This is RakNet, Rust's usual network layer.
$r?
Region code No region code is set.

Wipe schedule

^b
Biweekly It wipes once a fortnight.

Difficulty

^v
Vanilla Unmodified from Facepunch's release: no altered rates, no kits, no extra rules.

Mods and access

^o
Oxide Plugin framework in use: Oxide (uMod).

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.