Oxide Server
Offline 78.191.44.119:28015 checked 46d ago
Server instruments
no direct query in 48 hoursPlayers now
100% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 157/500
- 120/100
- 187/225
- 69/700
- 11/200
- 19/1000
Quick answers
from the figures on this pageWipe schedule
What wipe timing does Oxide Server follow?
The rhythm of Oxide Server's wipes cannot be told yet: too few are on record. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world in play was created 47 days 3 hours ago.
Lists and filters
Which tags does Oxide Server carry, and what do they mean?
Check: tags. The game's server browser reads gmvanilla (Game mode): Survival on vanilla settings; mp1 (Max players): 1 slots in total; ts8 (Group limit): Team cap of 8, which is the game default; v2633 (Protocol): Match the game version: protocol 2633 is required; cs163794 (Build): Build 163794; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): Region code: none set; ^o (Oxide): It runs Oxide, also known as uMod; ^z (Modded): Plugins or settings make this a modded server from Oxide Server. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Where does Oxide Server appear in Rust Metrics lists and filters?
Rust Metrics lists featuring Oxide Server: Modded Rust servers, checked live. Check: filters. On the server list it appears under these: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Occupancy
How full does Oxide Server get?
Status for Oxide Server: offline. Last seen 46 days 3 hours ago.
Operator and location
Where does Oxide Server sit?
No region tag on Oxide Server. Rust Metrics does not look up where the machine stands; it shows where the server says it is. The endpoint you need is 78.191.44.119:28015.
What Rust version is Oxide Server on?
Version check: Rust network protocol 2633 and build 163794 on Windows, run by Oxide Server. Matching protocol is required to join. Let Steam update your game.
Is Oxide Server up, and how often does it stay up?
Check: connection. Oxide Server is offline at this moment. Last contact was 46 days 3 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. Reading: first seen 13 September 2026, recorded by Rust Metrics.
Rules and settings
What rules does Oxide Server enforce, and what are its settings?
No gather rate appears in the name: Oxide Server. 8 players per group, the default value. survival, the normal game: build, gather, raid — that is the game mode. Players can raid each other and fight. That is permitted here. Plugins or settings change the game, so it is listed as Modded. Oxide plugins are running. Check: anti-cheat. VAC, Valve's system, is on.
Which map is live on Oxide Server?
The game generates a procedural map for Oxide Server.
Join
What do you do to join Oxide Server?
Press F1 in Rust and enter client.connect 78.191.44.119:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.