Test Server
Offline 78.17.117.14:28015 checked 3d ago
Server instruments
no direct query in 48 hoursPlayers now
100% full 7-day avg7-day peakServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 10% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 50, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 18 Oct, 08:43 UTC11d ago | 50 | – | running | 50 |
| Wed 7 Oct, 12:09 UTC22d ago | 50 | held half | 10.9 days | 50 |
| Thu 1 Oct, 19:17 UTC FW28d ago | – | – | 5.7 days | 50 |
| Sat 26 Sep, 09:22 UTC33d ago | – | – | 5.4 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 16/500
- 121/100
- 34/225
- 8/700
- 37/700
- 139/200
Quick answers
from the figures on this pageWipe schedule
What happens on Test Server when wipe day comes?
The busiest point of its recent wipes drew 50 players on average. Peak crowd on the latest wipe: 0 hours in. Above half that peak the crowd stayed until the next wipe in 100% of recent wipes.
When does Test Server wipe?
There is no next wipe to predict: Test Server wipes at irregular times. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world it runs now was made 11 days 17 hours ago.
Lists and filters
Which tags does Test Server carry, and what do they mean?
These are the tags Test Server publishes, and the server browser reads them: gmrust (Game mode): The game mode is plain Rust survival; mp50 (Max players): 50 slots in total; ts8 (Group limit): The game default applies: teams of up to 8; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): Build 168909; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): The region field is empty; ^z (Modded): Check: category. Modded, because plugins or settings alter the game; ^y (Carbon): Plugin framework in use: Carbon. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Where does Test Server appear in Rust Metrics lists and filters?
On Rust Metrics, Test Server sits in these lists: Modded Rust servers, checked live. Reading: server list filters. It comes up under Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks; Players now: At least 50; Average players: 50+ on average.
Occupancy
What position does Test Server hold among Rust servers?
Player hours over seven days put Test Server at #2,127, in the top 10% of all ranked servers.
How full does Test Server get?
Reading for Test Server: offline at this moment; last seen 3 days 15 hours ago. Seven-day check: 50 players on average. Peak reading: 50.
Server details
What location is Test Server hosted in?
Reading: location. Test Server gives no region. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Connect using 78.17.117.14:28015.
What Rust version is Test Server on?
Reading: Test Server, Rust network protocol 2635 and build 168909, Windows. To get in, your game needs the same protocol; Steam applies the update.
Is Test Server up, and how often does it stay up?
Test Server reports offline. The last reading came 3 days 15 hours ago. Reading: 4% uptime over the last 7 full days. It was up 7 of 168 hours. The first sighting on Rust Metrics was 15 September 2026.
Rules and settings
What rules does Test Server enforce, and what are its settings?
Check: gather rate. The name Test Server does not state one. No limit is set beyond the default. Groups take up to 8 players. The mode is survival. Note the following: standard play of gathering, building and raiding. Combat and raiding against other players are on. Listing: Modded. Plugins or settings change the game. Plugin count: Carbon. VAC is off. That is Valve's anti-cheat.
Join
How do you connect to Test Server?
To join: start Rust, press F1 and type client.connect 78.17.117.14:28015. Or press Launch Rust here and Steam opens the game and connects you.