Error
Offline 78.10.176.214:28015 checked 4d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avg7-day peakServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 62% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 5 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 24 Oct, 19:43 UTC4d ago | 1 | – | running | 0 |
| Thu 8 Oct, 18:51 UTC20d ago | 0 | – | 16 days | 1 |
| Sat 26 Sep, 15:27 UTC32d ago | 1 | held half | 12.1 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 154/500
- 120/100
- 186/225
- 78/700
- 8/200
- 22/1000
Quick answers
from the figures on this pageWipe timing
What happens on Error when wipe day comes?
The busiest point of its recent wipes drew 1 players on average. After the latest wipe, numbers topped out at 5 hours. Until the next wipe, the crowd stayed above half that peak in 100% of its recent wipes.
What wipe timing does Error follow?
There is no next wipe to predict: Error wipes at irregular times. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. 4 days 11 hours ago the current world was made.
Lists and filters
How should you read the tags on Error?
These are the tags Error publishes, and the server browser reads them: gmrust (Game mode): Survival, as standard Rust plays it; mp5 (Max players): The server holds 5 slots; ts8 (Group limit): Team cap of 8, which is the game default; v2635 (Protocol): Protocol 2635: join only on the same game version; cs168909 (Build): The server runs game build 168909; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): The region field is empty; ^o (Oxide): It runs Oxide, also known as uMod; ^z (Modded): Modded: plugins or settings depart from the stock game. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Where does Error appear in Rust Metrics lists and filters?
These Rust Metrics lists carry Error: Modded Rust servers, checked live. Reading: server list filters. It comes up under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
Player count
What position does Error hold among Rust servers?
Player hours over seven days put Error at #13,789, in the top 62% of all ranked servers.
What player count does Error carry?
Status for Error: offline. Last seen 4 days 9 hours ago. Seven-day check: 0 players on average. Peak reading: 1.
Server details
What location is Error hosted in?
No region tag on Error. Note: Rust Metrics shows the location a server gives, not where the machine stands. The endpoint you need is 78.10.176.214:28015.
What Rust version is Error on?
Rust network protocol 2635 and build 168909 on Windows is the build Error runs. Check: protocol. To join, your game must match; Steam handles the update.
What is the uptime on Error, and is it online?
Check: connection. Error is offline at this moment. Last contact was 4 days 9 hours ago. Uptime for the last 7 full days: 3 of 168 hours, or 2%. The first sighting on Rust Metrics was 25 September 2026.
Rules and settings
What rules does Error enforce, and what are its settings?
No gather rate appears in the name: Error. No limit is set beyond the default. Groups take up to 8 players. survival, the normal game: build, gather, raid — that is the game mode. Check: PvP. Fighting and raiding between players are allowed. Plugins or settings change the game, so it is listed as Modded. Plugin count: Oxide. Anti-cheat reading: VAC on, Valve's system.
What map is Error on?
Check: map. Procedural, generated by the game, on Error.
Connection
How do you connect to Error?
Press F1 in Rust and enter client.connect 78.10.176.214:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.