AP1X CLASH - tournament
Online EU 77.91.89.20:27030 checked 9m ago
Server instruments
last reading Wed 17:00 UTCPlayers now
0% full 7-day avgServer fps
48 h low 187 · below 20 is lag, below 10 is badEntities
48 h range 83,317–99,428 · memory 2,013 MBUptime
15 h 59 min since its last restart, at the last readingPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers, top 88% in EU. Ranked on player hours over the last seven days.
Wipe schedule
from its schedule tagNext wipe Friday 30 October, 00:11 UTC, in 1d 3h. Its weekly schedule tag · low confidence
Coming wipes
- WPT 1Fri 30 Oct, 00:11 UTC1d 3h
- WPT 2Thu 5 Nov, 19:00 UTC7d 22hFW
- WPT 3Fri 6 Nov, 00:11 UTC8d 3h
- WPT 4Fri 13 Nov, 00:11 UTC15d 3h
- WPT 5Fri 20 Nov, 00:11 UTC22d 3h
- WPT 6Fri 27 Nov, 00:11 UTC29d 3h
- WPT 7Thu 3 Dec, 19:00 UTC35d 22hFW
- WPT 8Fri 4 Dec, 00:11 UTC36d 3h
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 00:11 UTC26d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 121/100
- 140/225
- 31/200
- 14/175
- 24/100
- 6/100
Quick answers
from the figures on this pageWipe schedule
What should you expect from wipe day on AP1X CLASH - tournament?
An average of 0 players came at the busiest on its recent wipes. Peak crowd on the latest wipe: 0 hours in.
How often does AP1X CLASH - tournament wipe, and when?
The prediction follows its tag, because too few of AP1X CLASH - tournament's wipes are on record to confirm its schedule. On Friday 30 October at 00:11 UTC its next wipe is due. The world it runs now was made 26 days 20 hours ago. The tags state a wipe schedule of one wipe a week.
Tag meanings
How should you read the tags on AP1X CLASH - tournament?
Tags published by AP1X CLASH - tournament, read by the game's server browser: gmvanilla (Game mode): Survival on vanilla settings; mp400 (Max players): Slots: 400; ts8 (Group limit): Default limit in force: 8 per team; v2635 (Protocol): Match the game version: protocol 2635 is required; cs168909 (Build): The server runs game build 168909; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): The region field is empty; ^w (Weekly): Check: wipe cycle. Every week; ^o (Oxide): It runs Oxide, also known as uMod; ^z (Modded): Modded: plugins or settings depart from the stock game; EU (Europe): Its browser listing: Europe. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Which lists and filters on Rust Metrics show AP1X CLASH - tournament?
Rust Metrics lists featuring AP1X CLASH - tournament: EU Rust servers, checked and Modded Rust servers, checked live. These filters bring it up on the server list: Region: Europe; Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly.
Player count
What position does AP1X CLASH - tournament hold among Rust servers?
Top 69% of all ranked servers: AP1X CLASH - tournament takes #15,323 on seven-day player hours and #2,570 in Europe.
How full does AP1X CLASH - tournament get?
Current headcount on AP1X CLASH - tournament: 0 players, 400 slots available. Check: player average. 0 over the last seven days.
Server details
Which location does AP1X CLASH - tournament run from?
Reading: location. The EU tag puts AP1X CLASH - tournament in Europe. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Connect using 77.91.89.20:27030.
What Rust version is AP1X CLASH - tournament on?
Reading: AP1X CLASH - tournament, Rust network protocol 2635 and build 168909, Linux. To get in, your game needs the same protocol; Steam applies the update.
Is performance on AP1X CLASH - tournament within range?
Over the last 48 hours the average was 227 server fps; the floor was 187. Reading: 99,428 entities at the highest. That covers buildings, deployables and everything else. Check: memory. Peak use was 2,626 MB. Lag, as players feel it, is low fps plus a climbing entity count.
What is the uptime on AP1X CLASH - tournament, and is it online?
AP1X CLASH - tournament reports online. Status: normal. Check: restart. The uptime it reports puts the last restart about 15 hours ago. Uptime for the last 7 full days: 168 of 168 hours, or 100%. Check: first contact. Rust Metrics logged it on 13 September 2026.
Map and rules
What settings and rules apply on AP1X CLASH - tournament?
No gather rate appears in the name: AP1X CLASH - tournament. The group cap is 8 players, which is the default in the game. Mode check gives survival; gather, build and raid, as the game normally runs. Check: PvP. Fighting and raiding between players are allowed. Plugins or settings change the game, so it is listed as Modded. Oxide plugins are running. Anti-cheat reading: VAC on, Valve's system.
Which map is live on AP1X CLASH - tournament?
Size 3,800 and seed 417044895: the game generates the procedural map on AP1X CLASH - tournament from them. View it on RustMaps from this page: matching size and seed give an identical map.
How to join
How can you get onto AP1X CLASH - tournament?
To join: start Rust, press F1 and type client.connect 77.91.89.20:27030. Or press Launch Rust here and Steam opens the game and connects you.