RUST METRICSFlight deck · live data
Data live Servers11,802 Players77,039 Populated3,777 Fresh wipes 3 h111 Scan5 min
‹ All servers77.91.89.20:27030
Online Full Queue Fresh wipe Wipe due No query

AP1X CLASH - tournament

Online EU 77.91.89.20:27030 checked 9m ago

weekly wipes moddedoxide
COM 1 · connect

Server instruments

last reading Wed 17:00 UTC
0 100 200 300 400 PAX 0 /400

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS 228 SERVER FPS

Server fps

48 h low 187 · below 20 is lag, below 10 is bad
0 50 100 150 200 ENT 97,064 ×1000

Entities

48 h range 83,317–99,428 · memory 2,013 MB
1239 ET SINCE RESTART 15:59

Uptime

15 h 59 min since its last restart, at the last reading
7-day average0peak –
Rank#15,323top 69% · #2570 in EU
Last wipe26d agoweekly schedule
Next wipe1d 3hFri 30 Oct, 00:11 UTC
Memory2,013MBat the last reading
REC 1

Players

AveragePeak
0123421:0006:0015:0000:0009:0019:00

Hourly average and peak, UTC.

REC 2

Server performance

010020030040021:0006:0015:0000:0009:0019:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 69% of all ranked servers, top 88% in EU. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

from its schedule tag

Next wipe Friday 30 October, 00:11 UTC, in 1d 3h. Its weekly schedule tag · low confidence

wipe-day peak0players, last three wipes

Coming wipes

  1. WPT 1Fri 30 Oct, 00:11 UTC1d 3h
  2. WPT 2Thu 5 Nov, 19:00 UTC7d 22hFW
  3. WPT 3Fri 6 Nov, 00:11 UTC8d 3h
  4. WPT 4Fri 13 Nov, 00:11 UTC15d 3h
  5. WPT 5Fri 20 Nov, 00:11 UTC22d 3h
  6. WPT 6Fri 27 Nov, 00:11 UTC29d 3h
  7. WPT 7Thu 3 Dec, 19:00 UTC35d 22hFW
  8. WPT 8Fri 4 Dec, 00:11 UTC36d 3h

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 00:11 UTC26d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe schedule

What should you expect from wipe day on AP1X CLASH - tournament?

An average of 0 players came at the busiest on its recent wipes. Peak crowd on the latest wipe: 0 hours in.

How often does AP1X CLASH - tournament wipe, and when?

The prediction follows its tag, because too few of AP1X CLASH - tournament's wipes are on record to confirm its schedule. On Friday 30 October at 00:11 UTC its next wipe is due. The world it runs now was made 26 days 20 hours ago. The tags state a wipe schedule of one wipe a week.

Tag meanings

How should you read the tags on AP1X CLASH - tournament?

Tags published by AP1X CLASH - tournament, read by the game's server browser: gmvanilla (Game mode): Survival on vanilla settings; mp400 (Max players): Slots: 400; ts8 (Group limit): Default limit in force: 8 per team; v2635 (Protocol): Match the game version: protocol 2635 is required; cs168909 (Build): The server runs game build 168909; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): The region field is empty; ^w (Weekly): Check: wipe cycle. Every week; ^o (Oxide): It runs Oxide, also known as uMod; ^z (Modded): Modded: plugins or settings depart from the stock game; EU (Europe): Its browser listing: Europe. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Which lists and filters on Rust Metrics show AP1X CLASH - tournament?

Rust Metrics lists featuring AP1X CLASH - tournament: EU Rust servers, checked and Modded Rust servers, checked live. These filters bring it up on the server list: Region: Europe; Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly.

Player count

What position does AP1X CLASH - tournament hold among Rust servers?

Top 69% of all ranked servers: AP1X CLASH - tournament takes #15,323 on seven-day player hours and #2,570 in Europe.

How full does AP1X CLASH - tournament get?

Current headcount on AP1X CLASH - tournament: 0 players, 400 slots available. Check: player average. 0 over the last seven days.

Server details

Which location does AP1X CLASH - tournament run from?

Reading: location. The EU tag puts AP1X CLASH - tournament in Europe. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Connect using 77.91.89.20:27030.

What Rust version is AP1X CLASH - tournament on?

Reading: AP1X CLASH - tournament, Rust network protocol 2635 and build 168909, Linux. To get in, your game needs the same protocol; Steam applies the update.

Is performance on AP1X CLASH - tournament within range?

Over the last 48 hours the average was 227 server fps; the floor was 187. Reading: 99,428 entities at the highest. That covers buildings, deployables and everything else. Check: memory. Peak use was 2,626 MB. Lag, as players feel it, is low fps plus a climbing entity count.

What is the uptime on AP1X CLASH - tournament, and is it online?

AP1X CLASH - tournament reports online. Status: normal. Check: restart. The uptime it reports puts the last restart about 15 hours ago. Uptime for the last 7 full days: 168 of 168 hours, or 100%. Check: first contact. Rust Metrics logged it on 13 September 2026.

Map and rules

What settings and rules apply on AP1X CLASH - tournament?

No gather rate appears in the name: AP1X CLASH - tournament. The group cap is 8 players, which is the default in the game. Mode check gives survival; gather, build and raid, as the game normally runs. Check: PvP. Fighting and raiding between players are allowed. Plugins or settings change the game, so it is listed as Modded. Oxide plugins are running. Anti-cheat reading: VAC on, Valve's system.

Which map is live on AP1X CLASH - tournament?

Size 3,800 and seed 417044895: the game generates the procedural map on AP1X CLASH - tournament from them. View it on RustMaps from this page: matching size and seed give an identical map.

How to join

How can you get onto AP1X CLASH - tournament?

To join: start Rust, press F1 and type client.connect 77.91.89.20:27030. Or press Launch Rust here and Steam opens the game and connects you.

PLACARDS

Server tags

what each one means

Published as mp400,ptrak,$r?,v2635,^w,EU,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode Survival on vanilla settings.
mp400
Max players Slots: 400.
ts8
Group limit Default limit in force: 8 per team.
v2635
Protocol Match the game version: protocol 2635 is required.
cs168909
Build The server runs game build 168909.
ptrak
Networking This is RakNet, Rust's usual network layer.
$r?
Region code The region field is empty.

Wipe schedule

^w
Weekly Check: wipe cycle. Every week.

Mods and access

^o
Oxide It runs Oxide, also known as uMod.
^z
Modded Modded: plugins or settings depart from the stock game.

Region

EU
Europe Its browser listing: Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.