Cinema Lab
Offline 77.90.52.28:28115 checked 27d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 205/500
- 121/100
- 183/225
- 126/700
- 19/200
- 50/1000
Quick answers
from the figures on this pageReset cycle
What wipe timing does Cinema Lab follow?
To tell the rhythm of Cinema Lab, too few of its wipes are on record. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world in play was created 31 days 13 hours ago.
Tag meanings
How should you read the tags on Cinema Lab?
Tags published by Cinema Lab, read by the game's server browser: gmrust (Game mode): Survival, as standard Rust plays it; mp10 (Max players): The server holds 10 slots; ts8 (Group limit): Team cap of 8, which is the game default; v2633 (Protocol): Match the game version: protocol 2633 is required; cs165217 (Build): Build 165217; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): No region code is set; ^z (Modded): Plugins or settings make this a modded server; ^y (Carbon): Check: framework. Carbon. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Which lists and filters on Rust Metrics show Cinema Lab?
These Rust Metrics lists carry Cinema Lab: Modded Rust servers, checked live. Reading: server list filters. It comes up under Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Population
What position does Cinema Lab hold among Rust servers?
Ranking for Cinema Lab: #16,584 on seven-day player hours, top 70% of all ranked servers.
What player count does Cinema Lab carry?
Reading for Cinema Lab: offline at this moment; last seen 27 days 7 hours ago.
Server
What location is Cinema Lab hosted in?
Reading: location. Cinema Lab gives no region. Note: Rust Metrics shows the location a server gives, not where the machine stands. Connect using 77.90.52.28:28115.
What Rust version is Cinema Lab on?
Reading: Cinema Lab, Rust network protocol 2633 and build 165217, Windows. Check: protocol. To join, your game must match; Steam handles the update.
How reliable is Cinema Lab, and is it online now?
Check: connection. Cinema Lab is offline at this moment. Last contact was 27 days 7 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Reading: first seen 30 September 2026, recorded by Rust Metrics.
Rules and settings
How is Cinema Lab configured, and what rules are in force?
Reading the name gives no gather rate for Cinema Lab. No limit is set beyond the default. Groups take up to 8 players. Mode check gives survival; gather, build and raid, as the game normally runs. Combat and raiding against other players are on. Plugins or settings change the game, so it is listed as Modded. Carbon plugins are running. VAC is on. That is Valve's anti-cheat.
Which map is live on Cinema Lab?
Check: map. Procedural, generated by the game, on Cinema Lab.
Join
How do you connect to Cinema Lab?
To join: start Rust, press F1 and type client.connect 77.90.52.28:28115. Or press Launch Rust here and Steam opens the game and connects you.