RUST METRICSFlight deck · live data
Data live Servers11,640 Players44,156 Populated3,059 Fresh wipes 3 h105 Scan5 min
‹ All servers77.82.85.190:28015
Online Full Queue Fresh wipe Wipe due No query

DV_Play|QUEST|TP|ANTIOFFLINERAID

Online 77.82.85.190:28015 checked 15m ago

moddedoxide
COM 1 · connect

Server instruments

last reading Thu 07:00 UTC
0 12 25 38 50 PAX 0 /50

Players now

0% full 7-day avg7-day peak
0 10 30 60 120 256 FPS 405 SERVER FPS

Server fps

48 h low 365 · below 20 is lag, below 10 is bad
0 20 40 60 80 ENT 45,288 ×1000

Entities

48 h range 43,026–45,707 · memory 1,933 MB
1239 ET SINCE RESTART 23:08

Uptime

23 h 8 min since its last restart, at the last reading
7-day average0peak 1
Rank#10,688top 48%
Last wipe15d agono schedule published
Next wipe–no wipe seen yet
Memory1,933MB48 h peak 1 players
REC 1

Players

AveragePeak
00.250.50.75107:0012:0016:0022:0002:0007:00

Hourly average and peak, UTC.

REC 2

Server performance

020040060080007:0012:0016:0022:0002:0007:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 14 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k14 Oct17 Oct20 Oct23 Oct26 Oct29 Oct

Top 48% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe timing

When does DV_Play|QUEST|TP|ANTIOFFLINERAID wipe?

Its rhythm cannot be told from the wipes of DV_Play|QUEST|TP|ANTIOFFLINERAID on record: there are too few. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world it runs now was made 15 days 21 hours ago.

Tags

How should you read the tags on DV_Play|QUEST|TP|ANTIOFFLINERAID?

Tags published by DV_Play|QUEST|TP|ANTIOFFLINERAID, read by the game's server browser: gmrust (Game mode): The game mode is plain Rust survival; mp50 (Max players): Slots: 50; ts8 (Group limit): The game default applies: teams of up to 8; v2635 (Protocol): Protocol 2635: join only on the same game version; cs168909 (Build): The server runs game build 168909; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): Region code: none set; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Check: category. Modded, because plugins or settings alter the game. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.

Which lists and filters on Rust Metrics show DV_Play|QUEST|TP|ANTIOFFLINERAID?

On Rust Metrics, DV_Play|QUEST|TP|ANTIOFFLINERAID sits in these lists: Modded Rust servers, checked live. Check: filters. On the server list it appears under these: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Player count

Where does DV_Play|QUEST|TP|ANTIOFFLINERAID sit in the rankings?

Player hours over seven days put DV_Play|QUEST|TP|ANTIOFFLINERAID at #10,688, in the top 48% of all ranked servers.

What is the population on DV_Play|QUEST|TP|ANTIOFFLINERAID?

0 of 50 slots are filled on DV_Play|QUEST|TP|ANTIOFFLINERAID right now. Seven-day check: 0 players on average. Peak reading: 1. Check: 48-hour peak. 08:00 UTC, 1 players on average.

Server

What location is DV_Play|QUEST|TP|ANTIOFFLINERAID hosted in?

No region comes from DV_Play|QUEST|TP|ANTIOFFLINERAID. Note: Rust Metrics shows the location a server gives, not where the machine stands. Check: address. It reads 77.82.85.190:28015.

What Rust version is DV_Play|QUEST|TP|ANTIOFFLINERAID on?

Reading: DV_Play|QUEST|TP|ANTIOFFLINERAID, Rust network protocol 2635 and build 168909, Windows. Check: protocol. To join, your game must match; Steam handles the update.

What is the performance reading for DV_Play|QUEST|TP|ANTIOFFLINERAID?

Check: fps. Average 427 server fps over the last 48 hours, low of 365. Within range. Peak entity count: 45,707. Buildings, deployables and all else included. Reading: 1,933 MB of memory at the highest. What players call lag comes from low fps and an entity count on the rise.

How reliable is DV_Play|QUEST|TP|ANTIOFFLINERAID, and is it online now?

DV_Play|QUEST|TP|ANTIOFFLINERAID reports online. Status: normal. Reading: uptime. About 23 hours ago it restarted, on its own count. Uptime for the last 7 full days: 35 of 168 hours, or 21%. Reading: first seen 14 October 2026, recorded by Rust Metrics.

Settings and map

How is DV_Play|QUEST|TP|ANTIOFFLINERAID configured, and what rules are in force?

No gather rate appears in the name: DV_Play|QUEST|TP|ANTIOFFLINERAID. No limit is set beyond the default. Groups take up to 8 players. The mode is survival. Note the following: standard play of gathering, building and raiding. Check: PvP. Fighting and raiding between players are allowed. Plugins or settings change the game, so it is listed as Modded. Check: plugins. It runs Oxide of them. Anti-cheat reading: VAC on, Valve's system.

Which map is live on DV_Play|QUEST|TP|ANTIOFFLINERAID?

Check: map. Procedural, size 3,000, seed 618226138, generated by the game on DV_Play|QUEST|TP|ANTIOFFLINERAID. View it on RustMaps from this page: matching size and seed give an identical map.

How to join

What do you do to join DV_Play|QUEST|TP|ANTIOFFLINERAID?

To join: start Rust, press F1 and type client.connect 77.82.85.190:28015. Or press Launch Rust here and Steam opens the game and connects you.

PLACARDS

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game mode is plain Rust survival.
mp50
Max players Slots: 50.
ts8
Group limit The game default applies: teams of up to 8.
v2635
Protocol Protocol 2635: join only on the same game version.
cs168909
Build The server runs game build 168909.
ptrak
Networking This is RakNet, Rust's usual network layer.
$r?
Region code Region code: none set.

Mods and access

^o
Oxide Check: framework. Oxide (uMod) handles plugins.
^z
Modded Check: category. Modded, because plugins or settings alter the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.