My Server Name
Offline 77.82.111.1:28015 checked 10d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 48/500
- 126/100
- 57/225
- 29/700
- 4/200
- 12/1000
Quick answers
from the figures on this pageReset cycle
What wipe timing does My Server Name follow?
The rhythm of My Server Name's wipes cannot be told yet: too few are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. 13 days 17 hours ago the current world was made.
Tags
How should you read the tags on My Server Name?
These are the tags My Server Name publishes, and the server browser reads them: gmrust (Game mode): The game mode is plain Rust survival; mp500 (Max players): The server holds 500 slots; ts8 (Group limit): The game default applies: teams of up to 8; v2634 (Protocol): Protocol 2634: join only on the same game version; cs167781 (Build): The server runs game build 167781; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): Region code: none set; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Check: category. Modded, because plugins or settings alter the game. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Where does My Server Name appear in Rust Metrics lists and filters?
On Rust Metrics, My Server Name sits in these lists: Modded Rust servers, checked live. Check: filters. On the server list it appears under these: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Player count
Where does My Server Name sit in the rankings?
Player hours over seven days put My Server Name at #15,317, in the top 70% of all ranked servers.
How full does My Server Name get?
My Server Name is not responding; status offline, last seen 10 days ago.
Server details
What location is My Server Name hosted in?
Reading: location. My Server Name gives no region. Rust Metrics does not look up where the machine stands; it shows where the server says it is. The endpoint you need is 77.82.111.1:28015.
What Rust version is My Server Name on?
Version check: Rust network protocol 2634 and build 167781 on Windows, run by My Server Name. Check: protocol. To join, your game must match; Steam handles the update.
Is My Server Name up, and how often does it stay up?
My Server Name reports offline. The last reading came 10 days ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. Reading: first seen 18 October 2026, recorded by Rust Metrics.
Map and rules
What rules does My Server Name enforce, and what are its settings?
Check: gather rate. The name My Server Name does not state one. 8 players per group, the default value. Mode check gives survival; gather, build and raid, as the game normally runs. Combat and raiding against other players are on. The server browser lists it as Modded, where plugins or settings change how the game plays. Oxide plugins are running. Check: anti-cheat. VAC, Valve's system, is off.
Which map is live on My Server Name?
The game generates a procedural map for My Server Name.
How to join
How do you connect to My Server Name?
Check: join. Open Rust, press F1, then enter client.connect 77.82.111.1:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.